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  2. Duff's device - Wikipedia

    en.wikipedia.org/wiki/Duff's_device

    In the C programming language, Duff's device is a way of manually implementing loop unrolling by interleaving two syntactic constructs of C: the do-while loop and a switch statement. Its discovery is credited to Tom Duff in November 1983, when Duff was working for Lucasfilm and used it to speed up a real-time animation program.

  3. Control flow - Wikipedia

    en.wikipedia.org/wiki/Control_flow

    For example, a program might contain several calls to read files, but the action to perform when a file is not found depends on the meaning (purpose) of the file in question to the program and thus a handling routine for this abnormal situation cannot be located in low-level system code.

  4. Read–eval–print loop - Wikipedia

    en.wikipedia.org/wiki/Read–eval–print_loop

    The development environment then returns to the read state, creating a loop, which terminates when the program is closed. REPLs facilitate exploratory programming and debugging because the programmer can inspect the printed result before deciding what expression to provide for the next read. The read–eval–print loop involves the programmer ...

  5. Direct mode - Wikipedia

    en.wikipedia.org/wiki/Direct_mode

    In computing, direct or immediate mode [1] [2] in an interactive programming system is the immediate execution of commands, statements, or expressions.In many interactive systems, most of these can both be included in programs or executed directly in a read–eval–print loop (REPL).

  6. Event-driven finite-state machine - Wikipedia

    en.wikipedia.org/wiki/Event-driven_finite-state...

    This code describes the state machine for a very basic car radio system. It is basically an infinite loop that reads incoming events. The state machine is only 2 states: radio mode, or CD mode. The event is either a mode change from radio to cd back and forth, or a go to next (next preset for radio or next track for CD).

  7. LOOP (programming language) - Wikipedia

    en.wikipedia.org/wiki/LOOP_(programming_language)

    LOOP is a simple register language that precisely captures the primitive recursive functions. [1] The language is derived from the counter-machine model.Like the counter machines the LOOP language comprises a set of one or more unbounded registers, each of which can hold a single non-negative integer.

  8. Readers–writer lock - Wikipedia

    en.wikipedia.org/wiki/Readers–writer_lock

    Some RW locks allow the lock to be atomically upgraded from being locked in read-mode to write-mode, as well as being downgraded from write-mode to read-mode. Upgrading a lock from read-mode to write-mode is prone to deadlocks, since whenever two threads holding reader locks both attempt to upgrade to writer locks, a deadlock is created that ...

  9. Loop dependence analysis - Wikipedia

    en.wikipedia.org/wiki/Loop_dependence_analysis

    In this example, there is an output dependence between the jth element in S1 and the j+1th element in S2. Here, c[j+1] in statement S2 is written to in one iteration. In the next iteration, c[j] in statement S2, which is the same memory location as c[j+1] in the previous iteration, is written to again.