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Darksiders is a hack and slash action-adventure video game developed by Vigil Games and published by THQ. The game's inspiration is from the Four Horsemen of the Apocalypse , with the player taking the role of the horseman War.
Darksiders is a hack and slash action-adventure video game franchise created by Vigil Games, now developed by Gunfire Games, which consists of some of the original members of Vigil. The series is set on a post-apocalyptic Earth, where mankind faces near-extinction and angels fight a losing battle against the demon hordes for control over the world.
Darksiders II is an action role-playing [2] [3] hack and slash video game developed by Vigil Games and published by THQ.It is the sequel to Darksiders and was released in August 2012 for Microsoft Windows, PlayStation 3, Xbox 360 [4] and as a launch title for Wii U upon the console's North American and PAL regions release in November of the same year.
Darksiders III is an action role-playing game developed by Gunfire Games and published by THQ Nordic. The game was released for PlayStation 4 , Windows , and Xbox One in November 2018. A Stadia version and Nintendo Switch port released in September 2021.
Darksiders Genesis is a top-down hack and slash action role-playing video game developed by American studio Airship Syndicate and published by THQ Nordic. The game was released for Stadia and Windows on 5 December 2019, and was released on the Nintendo Switch , PlayStation 4 , and Xbox One on 14 February 2020.
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The code is also known as the "Contra Code" and "30 Lives Code", since the code provided the player 30 extra lives in Contra. The code has been used to help novice players progress through the game. [10] [12] The Konami Code was created by Kazuhisa Hashimoto, who was developing the home port of the 1985 arcade game Gradius for the NES.
A beat 'em up (also known as brawler and, in some markets, beat 'em all [1]) is a video game genre featuring hand-to-hand combat against a large number of opponents. . Traditional beat 'em ups take place in scrolling, two-dimensional (2D) levels, while a number of modern games feature more open three-dimensional (3D) environments with yet larger numbers