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Half-Life is a first-person shooter that requires the player to perform combat tasks and puzzle solving to advance through the game. Unlike most first-person shooters at the time, which relied on cut-scene intermissions to detail their plotlines, Half-Life ' s story is told mostly using scripted sequences (bar one short cutscene), keeping the player in control of the first-person viewpoint.
Considered one of the greatest video games of all time, Half-Life 2 was praised for its advances in computer animation, sound, narration, computer graphics, artificial intelligence and physics, and won more than 35 Game of the Year awards. Half-Life 2 was the first game to use Valve's Steam content delivery system, a system that eventually led ...
Valve's first game was Half-Life, a first-person shooter released in 1998. [2] It sold over nine million retail copies. [3] [4] Alongside Half-Life ' s launch, Valve released development tools to enable the player community to create content and mods. [5] The company then proceeded to hire the creators of popular mods such as Counter-Strike. [1]
A screenshot of Half-Life 2: Episode One. The high-dynamic-range rendering and Phong shading effects are evident. The Source 2006 branch was the term used for Valve's games using technology that culminated with the release of Half-Life 2: Episode One.
GoldenEye: Source - A total conversion for Half-Life 2 that aims to recreate the original Nintendo 64 classic GoldenEye 007. It received Mod DB's "Editors' Choice for Reinvention" in 2006, [53] "Third Place, Mod of the Year" in 2006, [34] and "Fourth Place, Top Unreleased Mods" in 2005. [54] Half-Life 2: Capture the Flag - A simple capture-the ...
The Black Mesa Research Facility (also simply called Black Mesa) is a fictional underground laboratory complex that serves as the primary setting for the video game Half-Life and its expansions, as well as its unofficial remake, Black Mesa. It also features in the wider Half-Life universe, including the Portal series.
In 2009, Game Informer put Half-Life 2 5th on their list of "The Top 200 Games of All Time", saying that "with Half-Life 2, Valve redefined the way first-person shooters were created". [ 71 ] Half-Life 2 was selected by readers of The Guardian as the best game of the decade, with particular praise for the environment design.
Alec Meer of Rock, Paper, Shotgun called the game "as must-play as an [Half-Life 2] mod gets", and stated that the game's non-combative player character is "in many ways more keeping with the mind-over-matter character we're often told Gordon Freeman is than the openly, incongruously murderous role he dons in Valve's games". [4]