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  2. Anglo-Saxon runes - Wikipedia

    en.wikipedia.org/wiki/Anglo-Saxon_runes

    Several famous English examples mix runes and Roman script, or Old English and Latin, on the same object, including the Franks Casket and St Cuthbert's coffin; in the latter, three of the names of the Four Evangelists are given in Latin written in runes, but "LUKAS" is in Roman script. The coffin is also an example of an object created at the ...

  3. Cipher runes - Wikipedia

    en.wikipedia.org/wiki/Cipher_runes

    The tent runes are based on strokes added to the four arms of an X shape: Each X represents two runes and is read clockwise, starting with the top left arm. The strokes on the first arm representing the ætt (row of eight runes: (1) fuþarkgw, (2) hnijæpzs, (3) tbemlŋod), the strokes on the second arm denote the order within that ætt .

  4. Algiz - Wikipedia

    en.wikipedia.org/wiki/Algiz

    The Elder Futhark rune ᛉ is conventionally called Algiz or Elhaz, from the Common Germanic word for "elk". [citation needed]There is wide agreement that this is most likely not the historical name of the rune, but in the absence of any positive evidence of what the historical name may have been, the conventional name is simply based on a reading of the rune name in the Anglo-Saxon rune poem ...

  5. Cirth - Wikipedia

    en.wikipedia.org/wiki/Cirth

    ^ The three runes ,, and were invented by Tolkien and are not attested in real-life Fuþorc. ^ According to Tolkien, this is a "dwarf-rune" which "may be used if required" as an addendum to the English runes. [19] Tolkien commonly writes the English digraph wh (pronounced in some varieties of English) as hw .

  6. Elder Futhark - Wikipedia

    en.wikipedia.org/wiki/Elder_Futhark

    The Elder Futhark (named after the initial phoneme of the first six rune names: F, U, Þ, A, R and K) has 24 runes, often arranged in three groups of eight runes; each group is in modern times called an ætt [2] (pl. ættir; meaning 'clan, group', although sometimes thought to mean eight). What the groups were originally called remains unknown.

  7. The Code of the Harpers - Wikipedia

    en.wikipedia.org/wiki/The_Code_of_the_Harpers

    Page 19, Harper Runes, displays a number of runes used by Harpers to send messages to one another. Pages 20–36, The History of the Harpers, is as detailed a history of the organization as possible, stating that their origins go back to the ancient days of Myth Drannor.

  8. Gyfu - Wikipedia

    en.wikipedia.org/wiki/Gyfu

    It is a modification of the plain gyfu rune ᚷ. Old English 'gār' means 'spear', but the name of the rune likely echoes the rune names ger, ear, ior: due to palatalization in Old English, the original g rune (i.e., the Gyfu rune ᚷ ) could express either /j/ or /g/ (see yogh).

  9. Desert of Desolation - Wikipedia

    en.wikipedia.org/wiki/Desert_of_Desolation

    Desert of Desolation is a compilation adventure module published by TSR for the Dungeons & Dragons (D&D) fantasy roleplaying game. It combines three previously published individual modules: Pharaoh, Oasis of the White Palm, and Lost Tomb of Martek. The modules were made for use with the first edition Advanced Dungeons & Dragons (AD&D) rules.