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  2. X Multiply - Wikipedia

    en.wikipedia.org/wiki/X_Multiply

    X Multiply (エックスマルチプライ, EkkusuMaruchipurai) [a] is a horizontally scrolling shooter published by Irem, and similar in style to their earlier R-Type. In 1998, the game was released with Image Fight as a one-disc doublebill on PlayStation and Sega Saturn .

  3. Multiplication sign - Wikipedia

    en.wikipedia.org/wiki/Multiplication_sign

    The lower-case Latin letter x is sometimes used in place of the multiplication sign. This is considered incorrect in mathematical writing. This is considered incorrect in mathematical writing. In algebraic notation, widely used in mathematics, a multiplication symbol is usually omitted wherever it would not cause confusion: " a multiplied by b ...

  4. x (Ed Sheeran album) - Wikipedia

    en.wikipedia.org/wiki/X_(Ed_Sheeran_album)

    x (read "Multiply") is the second studio album by English singer-songwriter, Ed Sheeran. It was released on 20 June 2014 in Australia and New Zealand, [3] and worldwide on 23 June through Asylum Records and Atlantic Records. [4] The album received positive reviews from music critics.

  5. Image Fight - Wikipedia

    en.wikipedia.org/wiki/Image_Fight

    In 1998, Image Fight, along with another arcade game by Irem, X-Multiply, was released only in Japan as a one-disc double-bill for the Sony PlayStation and the Sega Saturn. The arcade game was followed by Image Fight II: Operation Deepstriker, a sequel for the PC Engine Super CD-ROM² in 1992 exclusively in Japan.

  6. Order of operations - Wikipedia

    en.wikipedia.org/wiki/Order_of_operations

    [6] [7] [a] The parentheses can be omitted if the input is a single numerical variable or constant, [2] as in the case of sin x = sin(x) and sin π = sin(π). [a] Traditionally this convention extends to monomials; thus, sin 3x = sin(3x) and even sin ⁠ 1 / 2 ⁠ xy = sin(xy/2), but sin x + y = sin(x) + y, because x + y is not a monomial ...

  7. Exponentiation - Wikipedia

    en.wikipedia.org/wiki/Exponentiation

    Graphs of y = b x for various bases b: base 10, base e, base 2, base ⁠ 1 / 2 ⁠. Each curve passes through the point (0, 1) because any nonzero number raised to the power of 0 is 1. At x = 1, the value of y equals the base because any number raised to the power of 1 is the number itself.

  8. Mathematical operators and symbols in Unicode - Wikipedia

    en.wikipedia.org/wiki/Mathematical_operators_and...

    1.13 Combining Diacritical Marks for ... 1. ^ As of Unicode version 16.0 2. ^ Unicode code points U+2329 and U+232A are deprecated as of ... MULTIPLICATION SIGN

  9. Cross-multiplication - Wikipedia

    en.wikipedia.org/wiki/Cross-multiplication

    The rule of three [1] was a historical shorthand version for a particular form of cross-multiplication that could be taught to students by rote. It was considered the height of Colonial maths education [2] and still figures in the French national curriculum for secondary education, [3] and in the primary education curriculum of Spain. [4]