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  2. Metal Gear Solid HD Collection - Wikipedia

    en.wikipedia.org/wiki/Metal_Gear_Solid_HD_Collection

    Since the Xbox 360 and PS Vita version lack the pressure-sensitive buttons featured on the PS2 controllers, the ability to aim and lower a firearm without firing it in Metal Gear Solid 2 and 3 are assigned to a specific button instead in those versions (either, by pressing the left stick on the Xbox 360 controller or by pressing the d-pad down ...

  3. Metal Gear Solid 3: Snake Eater - Wikipedia

    en.wikipedia.org/wiki/Metal_Gear_Solid_3:_Snake...

    A PlayStation Vita version of the Metal Gear Solid HD Collection released in June 2012, which features Metal Gear Solid 2 and 3; [85] [86] [87] this version of Metal Gear Solid 3 features limited touch controls to take advantage of the Vita's touchscreen, and compared to the PlayStation 2 version, the framerate is a more consistent 30 FPS, with ...

  4. List of game controllers - Wikipedia

    en.wikipedia.org/wiki/List_of_game_controllers

    Input: 2 clickable analog sticks, 8 pressure-sensitive buttons, 2 digital buttons, 1 toggle button, pressure-sensitive D-pad: March 4, 2000 Nintendo GameCube controller: GameCube: Connectivity: GameCube controller port Input: 2 analog sticks, 2 clickable analog triggers, 6 digital buttons, D-pad: September 14, 2001 [23] Xbox controller (aka The ...

  5. Metal Gear Solid: Master Collection - Wikipedia

    en.wikipedia.org/wiki/Metal_Gear_Solid:_Master...

    In November 2021, the digital downloads for Metal Gear Solid 2: Sons of Liberty and Metal Gear Solid 3: Snake Eater as well as the original Metal Gear Solid HD Collection were removed from digital storefronts, with Konami citing expired licenses as the reason. In July 2022, Konami announced their intentions to reinstate the games for the series ...

  6. Game controller - Wikipedia

    en.wikipedia.org/wiki/Game_controller

    Dance pads, essentially a grid of flat pressure-sensitive gamepad buttons set on a mat meant to be stepped on, have seen niche success with the popularity of rhythm games like Dance Dance Revolution and Pump It Up. The dance pad was first introduced by Bandai on the Famicom in 1986 as a part of their "Family Fun Fitness" set, then Exus released ...

  7. Sixaxis - Wikipedia

    en.wikipedia.org/wiki/SIXAXIS

    In the place of the "Analog" mode button of previous Sony dual analog controllers (Dual Analog, DualShock and DualShock 2) is a jewel-like "PS button" with the PlayStation logo, which can be used to access the home menu or XMB (after system software version 2.40 [7]), switch controller inputs and turn the console or the controller on or off.

  8. Gamepad - Wikipedia

    en.wikipedia.org/wiki/Gamepad

    Shoulder buttons ("bumpers") and triggers on an Xbox 360 controller. Some common additions to the standard pad include shoulder buttons (also called "bumpers") and triggers placed along the edges of the pad (shoulder buttons are usually digital, i.e. merely on/off; while triggers are usually analog); centrally placed start, select, and home buttons [clarification needed], and an internal motor ...

  9. DualShock - Wikipedia

    en.wikipedia.org/wiki/DualShock

    Internally, the DualShock 2 is lighter and all of the buttons (except for the Analog mode, start, select, L3 and R3 buttons) are readable as analog values (pressure-sensitive). [7] The DualShock 2 can sense 256 levels of pressure.