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Terra is the heroine representing Final Fantasy VI in Dissidia: Final Fantasy, a crossover fighting game featuring different characters from the Final Fantasy series. [15] She returns in Dissidia 012 as a member of the evil Chaos army, and also appears in the next game, Dissidia NT with an alternate appearance featuring her green hair from ...
Final Fantasy VI was the first game of the series to feature character designers other than Yoshitaka Amano.While Amano drew most character artwork, monster designer and graphic director Tetsuya Nomura created the original designs and many story episodes for Shadow and Setzer Gabbiani, [1] and field graphic designer Kaori Tanaka created the original designs of Edgar Roni Figaro and Sabin Rene ...
Final Fantasy VI character redirects to lists (15 P) Pages in category "Final Fantasy VI characters" The following 13 pages are in this category, out of 13 total.
Edgar Roni Figaro and Sabin Rene Figaro are two characters in the 1994 video game Final Fantasy VI. They are main characters who become allied with characters like Terra Branford and Celes Chere while they battle the Gestahlian Empire and Kefka Palazzo. Edgar is the king of Figaro Castle while Sabin trains in the mountains, a deal they arrived ...
Kefka is the villain representing Final Fantasy VI in Dissidia Final Fantasy, where the gods Cosmos and Chaos are fighting a cosmic war for control, with Kefka on the side of Chaos. [22] As revealed in its prequel Dissidia 012 , Kefka controlled Terra while she was a warrior of Chaos until Kuja weakens his spell, allowing Terra to escape and ...
The Opera House is a level in the 1994 role-playing video game Final Fantasy VI developed by Square.Taking place partway through the game, it occurs when the game's characters require an airship, the only one of its kind, owned by the adventurer and gambler Setzer.
IGN editor Ryan Clements drew a favorable comparison to the characters of Final Fantasy VI and enjoyed the characters' multi-story approach and the flashbacks in the storyline. [227] Vice writer Aoife Wilson found Fang and Vanille's role in the ending to be one of the greatest Final Fantasy moments.
The game's producer, Hironobu Sakaguchi, chose character designer Tetsuya Nomura, who had previously worked on monster designs for Final Fantasy VI, to design the main cast. Sakaguchi chose Nomura after being amused by the way Nomura did the storyboarding for the cutscenes. [ 4 ]