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Dogfight: 80 Years of Aerial Warfare is a combat flight simulator video game developed by Vektor Grafix (originally as Air Glory [2]) and published by MicroProse in 1993 for the PC DOS, Atari ST and Amiga. In North America, the game was released with the title Air Duel: 80 Years of Dogfighting.
Dogfight: 80 Years of Aerial Warfare (1993) Aces of the Deep (1994) Wings of Glory (1994) Dawn Patrol (1994) Flying Corps (1996) Red Baron II (1997) Master of the Skies: The Red Ace (2000) Red Ace Squadron (2001) Wings of War (2004) Snoopy vs. the Red Baron (2006) First Eagles: The Great War 1918 (2006) Time Ace (2007) Rise of Flight: The First ...
Programmer Bill Basham: "After writing Dogfight and publishing it through Microlab, I went on to write Diversi-DOS. Microlab wasn't selling Dogfight by then, so I decided to include it as a freebee with Diversi-DOS". [2] [4] Dogfight II is a 1981 update with support for the Joyport device and two new game modes: multiplayer and anti-aircraft ...
The game has a Metacritic score of 86% based on 5 critic reviews. [1]AppSpy said " 1951 - World War One is a classic war-era dog-fighting title with a rock'n roll attitude that can only get better with time. "[2] TouchGen said "World War One (1951) is a great purchase for anyone who enjoys aircraft games, shooters and anything with XP and level up elements in it.
According to that magazine the game is "nothing more than a hex-based single-unit wargame, [but] what made Ace of Aces great was the presentation. By completely hiding the actual mechanics of the game in the flipbooks, it didn't feel like a wargame."
The American Dream Game (1979) The American Heritage historical war-game series: Battle Cry, American Civil War (1961) Broadside, War of 1812 naval (1962) Dogfight, World War I aerial (1963) Hit the Beach, World War II amphibious (1965) Skirmish, American Revolution (1975) The Amazing Spider-Man Game with the Fantastic Four! (1967) Spider-Man ...
Dogfight is a demonstration program initially written by Gary Tarolli (later founder of 3dfx) at Silicon Graphics, Inc in the summer of 1983. [1] [2] It represents landmarks in two key areas of Internet development: games and multicasting, and notable advancement in creating rendered virtual environments. [citation needed]
The game supports up to 16 players over Xbox Live, and features eight online game modes. [3] Pigskin is an airborne rugby involving passing a ball among planes to reach the opposite goal without being shot down. The traditional Deathmatch and Team Deathmatch modes also appear, known in-game as Dogfight and Team Dogfight.