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Alexey Leonidovich Pajitnov [a] (born April 16, 1955) [1] is a Russian and American computer engineer and video game designer. [2] He is best known for creating, designing, and developing Tetris in 1985 while working at the Dorodnitsyn Computing Centre under the Academy of Sciences of the Soviet Union (now the Russian Academy of Sciences ). [ 3 ]
Rogers meets Pajitnov, and they gradually develop a friendship. However, the growing potential of Tetris attracts scrutiny from Valentin Trifonov, a corrupt Communist Party official with KGB connections. Trifonov attempts to leverage Tetris as a political and financial asset, threatening Rogers, Pajitnov, and their familes. Trifonov pressures ...
Tetris (Russian: Тетрис) [a] is a puzzle video game created in 1985 by Alexey Pajitnov, a Soviet software engineer. In Tetris, players complete lines by moving tetrominoes, which descend onto the playing field. The completed lines disappear and grant the player points, and the player can proceed to fill the vacated spaces.
Alexey Pajitnov (right) with Dutch games publisher Henk Rogers, who helped place the game on every Game Boy. With Project Natal, Uncharted 2, Metroid: Other M, Scribblenauts, and everything else ...
The Tetris Company was established in 1996 by Pajitnov and Rogers to manage the worldwide licensing of the property. The visual expression in official Tetris games is covered by copyrights that are owned by Tetris Holding, LLC, the company into which Pajitnov placed his Tetris rights. [ 5 ]
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A song book cover, 1900 "Korobeiniki" (Russian: Коробе́йники, romanized: Korobéyniki, IPA: [kərɐˈbʲejnʲɪkʲɪ], lit. 'The Peddlers') is a nineteenth-century Russian folk song that tells the story of a meeting between a korobeinik (peddler) and a girl, describing their haggling over goods in a metaphor for seduction.