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  2. Sound Blaster - Wikipedia

    en.wikipedia.org/wiki/Sound_Blaster

    A Sound Blaster Z sound card. The Sound Blaster Z is the baseline card of the series. Some of its main features are Cirrus Logic 116 dB signal-to-noise ratio (SNR) digital-to-analog converters (DACs), a dedicated headphone jack with 600 ohm amplifier, and is bundled with a Beamforming Microphone that captures sound in a specific direction. One ...

  3. Ensoniq AudioPCI - Wikipedia

    en.wikipedia.org/wiki/Ensoniq_AudioPCI

    The AudioPCI supported DOS games and applications using a software driver that would install during DOS, or the DOS portion of Windows 9x. This driver virtualized a Sound Blaster-compatible ISA sound card through the use of the PC's NMI and a terminate-and-stay-resident program. This allowed the AudioPCI to have more compatible out-of-the-box ...

  4. Environmental Audio Extensions - Wikipedia

    en.wikipedia.org/wiki/Environmental_Audio_Extensions

    Also known as Sound Blaster Audigy ADVANCED MB, it is similar to Audigy 2 SE, but the software supports EAX 3.0, which supports 64-channel software wavetable (sample-based synthesis) with DirectSound acceleration, but without hardware accelerated 'wavetable' sample-based synthesis. DAC is rated 95 dB Signal-to-Noise Ratio.

  5. Windows Sound System - Wikipedia

    en.wikipedia.org/wiki/Windows_Sound_System

    WSS 1.0a drivers were released in February 1993. They introduced single-mode DMA, supported games in MS-DOS, Ad Lib and Sound Blaster emulation. [4]WSS 2.0 drivers, released in October 1993, added support for OEM sound cards (Media Vision, Creative Labs, ESS Technology) and included an improved DOS driver (WSSXLAT.EXE) that provided Sound Blaster 16 compatibility for digital sampling. [4]

  6. Creative Technology - Wikipedia

    en.wikipedia.org/wiki/Creative_Technology

    The success of this audio interface led to the development of the standalone Sound Blaster sound card, introduced at the 1989 COMDEX show just as the multimedia PC market, fueled by Intel's 386 CPU and Microsoft Windows 3.0, took off. The success of Sound Blaster helped grow Creative's revenue from US$5.4 million in 1989 to US$658 million in ...

  7. Sound Blaster Live! - Wikipedia

    en.wikipedia.org/wiki/Sound_Blaster_Live!

    The program enables support for many standards, such as Sound Blaster 16, General MIDI, AdLib (OPL3), among others. Sound Blaster Live! was the first sound card from Creative with the "What U Hear" recording input source. This was supported in the Windows drivers, so no additional software was needed to utilize it.

  8. VDMSound - Wikipedia

    en.wikipedia.org/wiki/VDMSound

    VDMSound allows the user to provide custom mappings for MIDI instruments as well as for joystick buttons and axes. MIDI mappings are particularly useful when the type of MIDI device supported by a game (e.g. MT-32) is different from the type of hardware or software device actually present on the system (e.g. Microsoft GS Wavetable SW Synth.) [7]

  9. Sound Blaster X-Fi - Wikipedia

    en.wikipedia.org/wiki/Sound_Blaster_X-Fi

    In addition to PCI and PCIe internal sound cards, Creative also released an external USB-based solution (named X-Mod) in November 2006. X-Mod is listed in the same category as the rest of the X-Fi lineup, but is only a stereo device, marketed to improve music playing from laptop computers, and with lower specifications than the internal offerings.