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A cube in Blender (version 3.6.2) Blender was initially developed as an in-house application by the Dutch animation studio NeoGeo (no relation to the video game brand), and was officially launched on January 2, 1994. [12] Version 1.00 was released in January 1995, [13] with the primary author being the company co-owner and software developer ...
Blender [a] Blender Foundation: Linux 2002 4.3.2 [3] 2024-12-17 GPL-2.0-or-later: professional Irix macOS Solaris Windows Camtasia: TechSmith Corporation Windows MacOS 2002 v 22 2022-8-16 Trialware, Commercial professional, prosumer [4] Cinelerra: Heroine Virtual: Linux 2002 7.4 [5] 2021 GPL-2.0-or-later: professional Cinelerra-GG Infinity ...
Version 2.5 alpha0 was the first version of Blender to have the Logic Editor workspace for coding, which came along with the UI redesign. A new system for integration of GLSL shaders and soft-body physics was added in the 2.48 release to help bring the game engine back in line with modern game engines.
Application Latest release date and version Developer Platforms Main uses License Bryce: 2010-12-23 7.1.0.109 Daz 3D: Windows (32-bit), macOS (10.7 and above) : Animation, landscape modeling, fractal geometry
OpenSceneGraph is an open-source 3D graphics application programming interface (library or framework), [2] used by application developers in fields such as visual simulation, computer games, virtual reality, scientific visualization and modeling.
Software versioning is the process of assigning either unique version names or unique version numbers to unique states of computer software. Within a given version number category (e.g., major or minor), these numbers are generally assigned in increasing order and correspond to new developments in the software.
Version 1.1 was released on 21 May 2015, adding improved auto-completion in the code editor, a visual shader editor, a new API to the operating system for managing screens and windows, improved 2D physics and a rewritten 2D engine, better Blender Collada support, and a new dark theme.
Towerized version of the A4000 ^ a b Due to the requirements of 3.9 it is difficult to do so. ^ There are various Amiga OS branches based on the OS 3.1 sources: 3.5/3.9 by Haage & Partner, 4.x by Hyperion Entertainment and 3.1.x/3.2 also by Hyperion Entertainment (and in part based on the OS 4.x branch sources.)