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  2. Don Norman - Wikipedia

    en.wikipedia.org/wiki/Don_Norman

    Norman, alongside colleague Jakob Nielsen, formed the Nielsen Norman Group (NN/g) in 1998. [21] The company's vision is to help designers and other companies move toward more human-centered products and internet interactions, and are pioneers in the field of user experience design .

  3. Jakob Nielsen (usability consultant) - Wikipedia

    en.wikipedia.org/wiki/Jakob_Nielsen_(usability...

    Jakob Nielsen (born 5 October 1957) is a Danish web usability consultant, human–computer interaction researcher, and co-founder of Nielsen Norman Group. [1] [2] He was named the “guru of Web page usability” in 1998 by The New York Times and the “king of usability” by Internet Magazine. [3] [4]

  4. User experience design - Wikipedia

    en.wikipedia.org/wiki/User_Experience_Design

    User experience design (UX design, UXD, UED, or XD), upon which is the centralized requirements for "User Experience Design Research" (also known as UX Design Research), defines the experience a user would go through when interacting with a company, its services, and its products. [1]

  5. Jesse James Garrett - Wikipedia

    en.wikipedia.org/wiki/Jesse_James_Garrett

    Garrett's closing keynote at the 2009 Information Architecture Summit (IA Summit 2009), known as the "Memphis Plenary" [16] created controversy and debate [17] within the user experience community. Garrett's project "iWitness" was one of the winners of the John S. and James L. Knight Foundation 's 2011 Knight News Challenge media innovation ...

  6. Nielsen Norman Group - Wikipedia

    en.wikipedia.org/wiki/Nielsen_Norman_Group

    The Nielsen Norman Group (NN/g) is an American computer user interface and user experience consulting firm, founded in 1998 by Jakob Nielsen and Don Norman. [1] Their work includes an analysis of the interface of Microsoft's Windows 8 operating system.

  7. User experience - Wikipedia

    en.wikipedia.org/wiki/User_experience

    User experience (UX) is how a user interacts with and experiences a product, system or service. It includes a person's perceptions of utility , ease of use , and efficiency . Improving user experience is important to most companies, designers, and creators when creating and refining products because negative user experience can diminish the use ...

  8. User experience evaluation - Wikipedia

    en.wikipedia.org/wiki/User_experience_evaluation

    Implicit methods of UX research focus not just only on what the users say, but also on what the user cannot express verbally. Many available tools can assist in the implicit evaluation, in particular to gather implicit or objective data. When available, UX researchers utilize state of the art equipment to uncover all aspects of the experience.

  9. Contextual design - Wikipedia

    en.wikipedia.org/wiki/Contextual_design

    Contextual design (CD) is a user-centered design process developed by Hugh Beyer and Karen Holtzblatt.It incorporates ethnographic methods for gathering data relevant to the product via field studies, rationalizing workflows, and designing human–computer interfaces.