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2-XL (2-XL Robot, 2XL Robot, 2-XL Toy) is an educational toy robot that was marketed from 1978–1981 [1] by the Mego Corporation, and from 1992–1995 by Tiger Electronics. 2-XL was the first "smart-toy" in that it exhibited rudimentary intelligence, memory, gameplay, and responsiveness.
Kismet is a robot head which was made in the 1990s at Massachusetts Institute of Technology by Dr. Cynthia Breazeal as an experiment in affective computing; a machine that can recognize and simulate emotions. The name Kismet comes from a Turkish word meaning "fate" or sometimes "luck". [1]
IEEE Robotics & Automation Society Young Roboticist Award Brian Carr (School pupil), St Patricks High School, Coatbridge, Scotland. Awarded £25 book token. NatWest Bank Prize for Technology Transfer Olaf Beck, Prof. Rodney Brookes & Colin Angle, Massachusetts Institute of Technology MIT, AI Lab, USA Awarded with a Caithness Crystal bowl and £ ...
BattleBots is an American robot combat television series and company. The show is an adaptation of the American Robot Wars competitions hosted in the mid–late 1990s by Marc Thorpe, in which competitors design and operate remote-controlled armed and armored machines designed to fight in an arena combat elimination tournament.
The E series was a collection of successive humanoid robots created by the Honda Motor Company between the years of 1986 and 1993. [1] These robots were only experimental, but later evolved into the Honda P series, with Honda eventually amassing the knowledge and experience necessary to create Honda's advanced humanoid robot: ASIMO.
A trumpet-playing Toyota robot. The history of robots has its origins in the ancient world. During the Industrial Revolution, humans developed the structural engineering capability to control electricity so that machines could be powered with small motors. In the early 20th century, the notion of a humanoid machine was developed.