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Airplane Mode is a 2020 simulation video game developed by Hosni Auji and Bacronym and published by AMC Games. [1] It was released on October 15, 2020, for Windows and macOS. In the game, players control a plane passenger as they go on a flight that lasts multiple hours in real time. The player can watch movies and perform other tasks such as ...
Airport Mania: First Flight is a 2008 time management game, that was jointly created by Reflexive Entertainment and South Wind Games. The player manages planes as they come in for landings. The game shifts through eight different airports of play, and the levels have different challenges, including a presidential plane (which has to land very ...
The game is Microsoft's first simulator since Microsoft Flight in 2012. [32] In addition to the PC release it was also released for the Xbox Series X and Series S, making it the first entry in the Microsoft Flight Simulator series to be released for a gaming console. The Windows PC version of the simulator was released on August 18, 2020. [33]
This is an accepted version of this page This is the latest accepted revision, reviewed on 26 June 2024. 2011 flight simulator computer program 2011 video game Infinite Flight Developer(s) Infinite Flight LLC Publisher(s) Infinite Flight LLC Platform(s) Android, iOS Release April 25, 2011 for Windows Phone Genre(s) Flight simulation video game Mode(s) Single-player, multiplayer Infinite Flight ...
The game's plot and setting was inspired by the film Blue Thunder (1983). Air Warrior: Discontinued 1988 Kesmai: Konami: Windows, 3DO, Amiga, Atari ST, CDTV, FM Towns, Mac OS: Single-player, Multiplayer: Multiplayer online combat flight simulation game. Was one of the first massive online games, hosting hundreds of users during busy periods ...
In addition to digital licenses from Microsoft Store and Steam, the game is also available on the PC version of the Xbox Game Pass subscription service, [12] allowing for the first one-month play of the Standard version of Flight Simulator for just US$1, as opposed to the normal purchase price of US$69, and at US$3.99 for subsequent months ...
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In some games, the aircraft simply halts in midair, while other games force the player to turn around. However, many games solve this boundary problem by wrapping the game world as a sphere. [18] Although these games strive for a great deal of realism, they often simplify or abstract certain elements to reach a wider audience.