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Super Mario Bros. [b] is a 1985 platform video game developed and published by Nintendo for the Nintendo Entertainment System (NES). It is the successor to the 1983 arcade game Mario Bros. and the first game in the Super Mario series.
Super Mario Bros. popularized side-scrolling video games and provided the basic concept and mechanics that persisted throughout the rest of the series. Super Mario Bros. sold 40.24 million copies, making it the bestselling video game of the whole series. [134] Various other video games of the series were ranked as the best within the series.
Kart Fighter (Chinese: 瑪莉快打; pinyin: Mǎ lì kuài dǎ, "Mario Fighter") is an unlicensed 2D fighting game produced for the Nintendo Famicom by Taiwanese studio Hummer Team. The game features unauthorized appearances by Nintendo's mascot Mario and the rest of the cast of Super Mario Kart in a port of Street Fighter II.
Mario [a] is a multimedia franchise created by game designer Shigeru Miyamoto for the Japanese video game company Nintendo, which produces and publishes its installments.. Starring the titular Italian plumber Mario, it is primarily a video game franchise but has extended to other forms of media, including television series, comic books, a 1993 feature film, a 2023 animated film, and theme park ...
Super Mario Bros. 35 was a 2020 online multiplayer platform game with battle royale elements. Developed by Arika and published by Nintendo, the game was part of the celebration of the 35th anniversary of Super Mario Bros. in 2020.
Super Mario Bros. was released in the Crystal Screen series on June 25, 1986, and in the New Wide Screen series on March 8, 1988. It is the first game in the Crystal Screen series and a single-screen single-player game. Mario traverses levels to save Princess Toadstool (also known as Peach), as in the NES game Super Mario Bros. (1985).
Super Mario Bros. 2 is a 1988 platform game developed and published by Nintendo for the Nintendo Entertainment System.After the smash hit Super Mario Bros. in 1985, Nintendo quickly released a minor adaptation of the original with advanced difficulty titled Super Mario Bros. 2, for its mature market in Japan in 1986.
A closeup of a Nintendo 64 controller showing the A button (bottom, blue), which pannenkoek2012 has challenged himself to avoid pressing. The bulk of pannenkoek2012's videos are about the "A button challenge" (ABC), a self-imposed challenge whose ultimate goal is to complete Super Mario 64 while pressing the A button as little as possible. [1]