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  2. Reference (C++) - Wikipedia

    en.wikipedia.org/wiki/Reference_(C++)

    In the C++ programming language, a reference is a simple reference datatype that is less powerful but safer than the pointer type inherited from C. The name C++ reference may cause confusion, as in computer science a reference is a general concept datatype, with pointers and C++ references being specific reference datatype implementations.

  3. Weak symbol - Wikipedia

    en.wikipedia.org/wiki/Weak_symbol

    , depending on the compiler and used optimization level, the compiler may interpret the conditional as always true (because func can be seen as undefined from a standards point of view). [7] An alternative to the above construct is using a system API to check if func is defined (e.g. dlsym with RTLD_DEFAULT ).

  4. Weak reference - Wikipedia

    en.wikipedia.org/wiki/Weak_reference

    In computer programming, a weak reference is a reference that does not protect the referenced object from collection by a garbage collector, unlike a strong reference.An object referenced only by weak references – meaning "every chain of references that reaches the object includes at least one weak reference as a link" – is considered weakly reachable, and can be treated as unreachable and ...

  5. Compatibility of C and C++ - Wikipedia

    en.wikipedia.org/wiki/Compatibility_of_C_and_C++

    C++ began as a fork of an early, pre-standardized C, and was designed to be mostly source-and-link compatible with C compilers of the time. [ 1 ] [ 2 ] Due to this, development tools for the two languages (such as IDEs and compilers ) are often integrated into a single product, with the programmer able to specify C or C++ as their source language.

  6. Linked data structure - Wikipedia

    en.wikipedia.org/wiki/Linked_data_structure

    This distinction holds even when the nodes are actually implemented as elements of a single array, and the references are actually array indices: as long as no arithmetic is done on those indices, the data structure is essentially a linked one. Linking can be done in two ways – using dynamic allocation and using array index linking.

  7. Null pointer - Wikipedia

    en.wikipedia.org/wiki/Null_pointer

    In computing, a null pointer or null reference is a value saved for indicating that the pointer or reference does not refer to a valid object. Programs routinely use null pointers to represent conditions such as the end of a list of unknown length or the failure to perform some action; this use of null pointers can be compared to nullable types ...

  8. Closure (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Closure_(computer_programming)

    A C++ closure may capture its context either by storing copies of the accessed variables as members of the closure object or by reference. In the latter case, if the closure object escapes the scope of a referenced object, invoking its operator() causes undefined behavior since C++ closures do not extend the lifetime of their context.

  9. Segmentation fault - Wikipedia

    en.wikipedia.org/wiki/Segmentation_fault

    Even though string literals should not be modified (this has undefined behavior in the C standard), in C they are of static char [] type, [11] [12] [13] so there is no implicit conversion in the original code (which points a char * at that array), while in C++ they are of static const char [] type, and thus there is an implicit conversion, so ...