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The aim of WikiProject Maps is to improve the quality of maps across the Wikimedia Foundation. The Maps for Wikipedia page is an overview of different formats and tools for maps available on Wikipedia.
Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from ...
Some locations on free, publicly viewable satellite map services have such issues due to having been intentionally digitally obscured or blurred for various reasons of this. [1] For example, Westchester County, New York asked Google to blur potential terrorism targets (such as an amusement park, a beach, and parking lots) from its satellite ...
Sim RPG Maker (シミューレーションRPGツクール, Shimyūrēshon RPG Tsukūru) is a series of tactical role-playing game engine and spin-off of the long-running RPG Maker series, although the name is not a direct translation of the original name which would be "Simulation RPG Maker".
Organic Maps is a free and open-source, offline navigation app that uses map data from OpenStreetMap. The application is designed to function without internet connectivity by downloading maps for offline use. Organic Maps emphasizes privacy, as it does not track user locations or collect personal data. [3] [4] [5] [6]
GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022.
Google Map Maker was a map editing service launched by Google in June 2008. [2] In geographies where it is hard to find providers of good map data, user contributions were used to increase map quality. Changes to Google Map Maker were intended to appear on Google Maps only after sufficient review by
Wright has earned many awards for his work in game design. He is best known for being the original designer of The Sims series, of which Maxis developed the first entry in 2000. The game spawned multiple sequels, including The Sims 2, The Sims 3, The Sims 4 and their expansion packs.