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Starlink: Battle for Atlas is an action-adventure video game developed by Ubisoft Toronto and published by Ubisoft. It was released for the Nintendo Switch, PlayStation 4, and Xbox One on October 16, 2018, and for Microsoft Windows on April 30, 2019. The game also features optional toys-to-life elements. It received generally positive reviews ...
Starlink: Battle for Atlas (2018) is Ubisoft's first step into the toys-to-life video game genre. The game doesn't require the use of the toys to be played, but the gameplay is enriched by using them. The interactive toys consist of three categories: ships (which consist of a body and two wings), weapons, and pilots.
Ubisoft’s upcoming action-adventure toys-to-life game “Starlink: Battle for Atlas” is the byproduct of creating for one of the many new sorts of audiences blossoming within the video game
A block of wood is simply an object of potential, but when you put a face, wheels, and a nice coat of paint on it, it’s a vessel, a pathway out of reality and into your own imagination. It’s ...
Starlink: Battle for Atlas: Guest appearances by Star Fox characters exclusive to the Nintendo Switch version and Ratchet & Clank characters exclusive to the PlayStation 4 version Street Fighter Online: Mouse Generation: Characters from Rival Schools, Louis Cha's novels, Cyborg 009, and president Barack Obama: Taisen Net Gimmick: Capcom ...
The Nintendo Switch version of Ubisoft's action-adventure game Starlink: Battle for Atlas features exclusive missions featuring Star Fox characters and ships. As part of the game's toys-to-life features, the Nintendo Switch starter pack includes figures of Fox McCloud and his Arwing that can be used in-game. [13]
Snowdrop (also known as Ubisoft Snowdrop) is a proprietary game engine created by Massive Entertainment and Ubisoft for use on Microsoft Windows, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, Nintendo Switch, Stadia, and Luna.
The Weapon, an AI designed to imitate Cortana to capture her for deletion in Halo Infinite. O.R.C.A. , short for Omiscient Recording Computer of Alterna, an archivial computer system created for the purpose of preserving the knowledge gathered by the surviving humans of Alterna, as well as guiding Agent 3 through the story mode of Splatoon 3 .