enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Map seed - Wikipedia

    en.wikipedia.org/wiki/Map_seed

    In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...

  3. Portal:Maps/Maps/World - Wikipedia

    en.wikipedia.org/wiki/Portal:Maps/Maps/World

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Help; Learn to edit; Community portal; Recent changes; Upload file

  4. List of map projections - Wikipedia

    en.wikipedia.org/wiki/List_of_map_projections

    The straight-line distance between the central point on the map to any other point is the same as the straight-line 3D distance through the globe between the two points. c. 150 BC: Stereographic: Azimuthal Conformal Hipparchos* Map is infinite in extent with outer hemisphere inflating severely, so it is often used as two hemispheres.

  5. Terraria - Wikipedia

    en.wikipedia.org/wiki/Terraria

    Terraria (/ t ə ˈ r ɛər i ə / ⓘ tə-RAIR-ee-ə [1]) is a 2011 action-adventure sandbox game developed by Re-Logic. The game was first released for Windows and has since been ported to other PC and console platforms.

  6. Hitscan - Wikipedia

    en.wikipedia.org/wiki/Hitscan

    Hitscan in video game design, most commonly in first-person shooters, is a type of hit registration system that determines whether an object has been hit or not simply by scanning if the item used was aimed directly at its target and then applies the effects of the item (usually damage) instantly.

  7. World map - Wikipedia

    en.wikipedia.org/wiki/World_map

    A world map is a map of most or all of the surface of Earth. World maps, because of their scale, must deal with the problem of projection. Maps rendered in two dimensions by necessity distort the display of the three-dimensional surface of the Earth. While this is true of any map, these distortions reach extremes in a world map.

  8. Category:Projectiles - Wikipedia

    en.wikipedia.org/wiki/Category:Projectiles

    Projectile weapons (9 C, 27 P) T. Torpedoes (20 C, 22 P, 1 F) Pages in category "Projectiles" The following 61 pages are in this category, out of 61 total.

  9. AuthaGraph projection - Wikipedia

    en.wikipedia.org/wiki/AuthaGraph_projection

    An approximation of the AuthaGraph projection. AuthaGraph is an approximately equal-area world map projection invented by Japanese architect Hajime Narukawa [1] in 1999. [2] The map is made by equally dividing a spherical surface into 96 triangles, transferring it to a tetrahedron while maintaining area proportions, and unfolding it in the form of a rectangle: it is a polyhedral map projection.