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  2. Software effect processor - Wikipedia

    en.wikipedia.org/wiki/Software_effect_processor

    The processor load does not affect latency (it means, once you set certain buffer size, the latency is constant). But with very high processor loads, the buffer isn't filled with new sound in time for playback, and the sound drops out. Increasing buffer size or quitting other applications helps to keep playback smooth.

  3. Click (acoustics) - Wikipedia

    en.wikipedia.org/wiki/Click_(acoustics)

    They can result from improper clock sources [3] and buffer size. Also, clicks can be caused by electric devices near the computer or by faulty audio or mains cables. [4] In sample recording, digital clicks occur when the signal levels of two adjacent audio sections do not match. The abrupt change in gain can be perceived as a click. [5]

  4. Steinberg Cubase - Wikipedia

    en.wikipedia.org/wiki/Steinberg_Cubase

    Cubase 4 was the first Cubase version not to support the import of Cubase VST songs and projects. To give the ability to import older Cubase VST projects and songs, Steinberg decided to make the prior Cubase SX3 and Cubase SL3 versions available as downloads. Cubase 4.0 brought a GUI change.

  5. Video buffering verifier - Wikipedia

    en.wikipedia.org/wiki/Video_buffering_verifier

    The Video Buffering Verifier (VBV) is a theoretical MPEG video buffer model, used to ensure that an encoded video stream can be correctly buffered, and played back at the decoder device. By definition, the VBV shall not overflow nor underflow when its input is a compliant stream, (except in the case of low_delay).

  6. Pro Tools - Wikipedia

    en.wikipedia.org/wiki/Pro_Tools

    Pro Tools is a digital audio workstation (DAW) developed and released by Avid Technology (formerly Digidesign) [1] for Microsoft Windows and macOS. [2] It is used for music creation and production, sound for picture (sound design, audio post-production and mixing) [3] and, more generally, sound recording, editing, and mastering processes.

  7. Audio bit depth - Wikipedia

    en.wikipedia.org/wiki/Audio_bit_depth

    Bit depth affects bit rate and file size. Bits are the basic unit of data used in computing and digital communications. Bit rate refers to the amount of data, specifically bits, transmitted or received per second. In MP3 and other lossy compressed audio formats, bit rate describes the amount of information used to encode an audio signal.

  8. Audio Interchange File Format - Wikipedia

    en.wikipedia.org/wiki/Audio_Interchange_File_Format

    Audio Interchange File Format (AIFF) is an audio file format standard used for storing sound data for personal computers and other electronic audio devices. The format was developed by Apple Inc. in 1988 based on Electronic Arts' Interchange File Format (IFF, widely used on Amiga systems) and is most commonly used on Apple Macintosh computer systems.

  9. Framebuffer - Wikipedia

    en.wikipedia.org/wiki/Framebuffer

    In computing, a screen buffer is a part of computer memory used by a computer application for the representation of the content to be shown on the computer display. [3] The screen buffer may also be called the video buffer, the regeneration buffer, or regen buffer for short. [4] Screen buffers should be distinguished from video memory.