enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. File:Rainbow-gradient-fully-saturated.svg - Wikipedia

    en.wikipedia.org/wiki/File:Rainbow-gradient...

    English: fully saturated rainbow gradient created with a text editor. Deutsch: Farbgradient in den Regenbogenfarben, erstellt mit einem Texteditor. Date: January 2018:

  3. Texture atlas - Wikipedia

    en.wikipedia.org/wiki/Texture_atlas

    Practical Texture Atlases - A guide on using a texture atlas (and the pros and cons). A thousand ways to pack the bin - Review and benchmark of the different packing algorithms; Sprite Sheets - Essential Facts Every Game Developer Should Know - Funny video explaining the benefits of using sprite sheets; What is Texture Atlas?

  4. Color gradient - Wikipedia

    en.wikipedia.org/wiki/Color_gradient

    A linear, or axial, color gradient. In color science, a color gradient (also known as a color ramp or a color progression) specifies a range of position-dependent colors, usually used to fill a region. In assigning colors to a set of values, a gradient is a continuous colormap, a type of color scheme.

  5. Image gradient - Wikipedia

    en.wikipedia.org/wiki/Image_gradient

    The pixels with the largest gradient values in the direction of the gradient become edge pixels, and edges may be traced in the direction perpendicular to the gradient direction. One example of an edge detection algorithm that uses gradients is the Canny edge detector. Image gradients can also be used for robust feature and texture matching.

  6. ROYGBIV - Wikipedia

    en.wikipedia.org/wiki/ROYGBIV

    The conventional gradient colors of the rainbow symbol. ROYGBIV is an acronym for the sequence of hues commonly described as making up a rainbow: red, orange, yellow, green, blue, indigo, and violet. When making an artificial rainbow, glass prism is used, but the colors of "ROY-G-BIV" are

  7. Perlin noise - Wikipedia

    en.wikipedia.org/wiki/Perlin_noise

    Perlin noise is a procedural texture primitive, a type of gradient noise used by visual effects artists to increase the appearance of realism in computer graphics. The function has a pseudo-random appearance, yet all of its visual details are the same size.

  8. Texture gradient - Wikipedia

    en.wikipedia.org/wiki/Texture_gradient

    There are three main forms of texture gradient: density, perspective, and distortion of texture elements. Texture gradient is carefully used in the painting Paris Street, Rainy Day by Gustave Caillebotte. [1] Texture gradient was used in a study of child psychology in 1976 [2] and studied by Sidney Weinstein in 1957. [3] In 2000, a paper about ...

  9. List of software palettes - Wikipedia

    en.wikipedia.org/wiki/List_of_software_palettes

    This is a list of software palettes used by computers. Systems that use a 4-bit or 8-bit pixel depth can display up to 16 or 256 colors simultaneously. Many personal computers in the early 1990s displayed at most 256 different colors, freely selected by software (either by the user or by a program) from their wider hardware's RGB color palette.