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  2. Clock rate - Wikipedia

    en.wikipedia.org/wiki/Clock_rate

    The clock rate of the first generation of computers was measured in hertz or kilohertz (kHz), the first personal computers (PCs) to arrive throughout the 1970s and 1980s had clock rates measured in megahertz (MHz), and in the 21st century the speed of modern CPUs is commonly advertised in gigahertz (GHz).

  3. Instructions per second - Wikipedia

    en.wikipedia.org/wiki/Instructions_per_second

    Instructions per second (IPS) is a measure of a computer's processor speed. For complex instruction set computers (CISCs), different instructions take different amounts of time, so the value measured depends on the instruction mix; even for comparing processors in the same family the IPS measurement can be problematic.

  4. Microprocessor chronology - Wikipedia

    en.wikipedia.org/wiki/Microprocessor_chronology

    Processor clock speeds increased by more than tenfold between 1990 and 1999, and 64-bit processors began to emerge later in the decade. In the 1990s, microprocessors no longer used the same clock speed for the processor and the RAM. Processors began to have a front-side bus (FSB) clock speed used in communication with RAM and other components ...

  5. Comparison of Intel processors - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_Intel_processors

    Processor Series nomenclature Code name Production date Features supported (instruction set) Clock rate Socket Fabri-cation TDP Cores (number) Bus speed Cache L1 Cache L2 Cache L3 Overclock capable 4004: N/A N/A 1971 - Nov 15 [clarification needed] N/A 740 kHz DIP 10-micron 2 N/A N/A N/A 8008: N/A N/A 1972 - April good [clarification needed] N ...

  6. Instructions per cycle - Wikipedia

    en.wikipedia.org/wiki/Instructions_per_cycle

    While early generations of CPUs carried out all the steps to execute an instruction sequentially, modern CPUs can do many things in parallel. As it is impossible to just keep doubling the speed of the clock, instruction pipelining and superscalar processor design have evolved so CPUs can use a variety of execution units in parallel - looking ahead through the incoming instructions in order to ...

  7. Cycles per instruction - Wikipedia

    en.wikipedia.org/wiki/Cycles_per_instruction

    In computer architecture, cycles per instruction (aka clock cycles per instruction, clocks per instruction, or CPI) is one aspect of a processor's performance: the average number of clock cycles per instruction for a program or program fragment. [1] It is the multiplicative inverse of instructions per cycle.

  8. Memory timings - Wikipedia

    en.wikipedia.org/wiki/Memory_timings

    For example, DDR3-2000 memory has a 1000 MHz clock frequency, which yields a 1 ns clock cycle. With this 1 ns clock, a CAS latency of 7 gives an absolute CAS latency of 7 ns. Faster DDR3-2666 memory (with a 1333 MHz clock, or 0.75 ns per cycle) may have a larger CAS latency of 9, but at a clock frequency of 1333 MHz the amount of time to wait 9 ...

  9. CPU multiplier - Wikipedia

    en.wikipedia.org/wiki/CPU_multiplier

    In computing, the clock multiplier (or CPU multiplier or bus/core ratio) sets the ratio of an internal CPU clock rate to the externally supplied clock. This may be implemented with phase-locked loop (PLL) frequency multiplier circuitry. A CPU with a 10x multiplier will thus see 10 internal cycles for every external clock cycle. For example, a ...