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Euro Truck Simulator 2 is a truck simulator game developed and published by SCS Software for Microsoft Windows, Linux, and macOS and was initially released as open development on 18 October 2012. [2] The game is a direct sequel to the 2008 game Euro Truck Simulator and it is the fourth video game in the Truck Simulator series.
The first Euro Truck Simulator was released on 29 August 2008 for Microsoft Windows and OS X and the first European-developed truck simulation of the games. Players choose their starting country from Austria, Belgium, the Czech Republic, France, Germany, Italy, the Netherlands, Poland, Portugal, Spain, Switzerland, and the United Kingdom (versions 1.2 and 1.3 only).
The Truck Simulator series includes Euro Truck Simulator, published in 2008 and its sequel game, Euro Truck Simulator 2, which was released in 2012. [8] Both games focus on truck/lorry driving in European countries, such as the United Kingdom, Germany, the Czech Republic, Luxembourg, Italy, France, Belgium, the Netherlands, Austria, and Switzerland.
Euro Truck Simulator 2: 15 million [11] Truck Simulator: October 19, 2012: Vehicle simulation: SCS Software: World of Warcraft: 14 million [12] [d] [better source needed] Warcraft: November 23, 2004: MMORPG: Blizzard Entertainment: Half-Life 2: 12.3 million [13] [better source needed] Half-Life: November 16, 2004: First-person shooter: Valve ...
A biopic about the complicated legacy of Michael Jackson was always going to be an ambitious undertaking. The planned release of the film, starring Jaafar Jackson as his late uncle, has been moved ...
Euro Truck Simulator 2: Driving Simulation No Gamepad / Steering Wheel EVE: Valkyrie: Space Dogfighter No [16] Gamepad / Flight Stick Flight Simulator X: Flight Simulation No Flight Stick / HOTAS / Yoke / Rudder Pedals / Gamepad / Mouse+Keyboard Gunjack: Turret Shooter No Gamepad IL-2 Sturmovik: Great Battles: Combat Flight Simulation No
Downloadable content (DLC) [a] is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, [1] enabling the publisher to gain additional revenue from a title after it has been purchased, often using some type of microtransaction system.
SCS Software donated over €20,000 to "multiple charities", and released new DLC for American Truck Simulator and Euro Truck Simulator 2 to raise funds for Ukrainian charities. [76] The Pokémon Company and Niantic announced they would donate $200K each, alongside an addition $75K raised by Niantic employees, to organisations such as ...