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  2. Random geometric graph - Wikipedia

    en.wikipedia.org/wiki/Random_geometric_graph

    In graph theory, a random geometric graph (RGG) is the mathematically simplest spatial network, namely an undirected graph constructed by randomly placing N nodes in some metric space (according to a specified probability distribution) and connecting two nodes by a link if and only if their distance is in a given range, e.g. smaller than a certain neighborhood radius, r.

  3. Random graph - Wikipedia

    en.wikipedia.org/wiki/Random_graph

    In mathematics, random graph is the general term to refer to probability distributions over graphs. Random graphs may be described simply by a probability distribution, or by a random process which generates them. [1] [2] The theory of random graphs lies at the intersection between graph theory and probability theory.

  4. Geometric graph theory - Wikipedia

    en.wikipedia.org/wiki/Geometric_graph_theory

    Geometric graph theory in the broader sense is a large and amorphous subfield of graph theory, concerned with graphs defined by geometric means. In a stricter sense, geometric graph theory studies combinatorial and geometric properties of geometric graphs, meaning graphs drawn in the Euclidean plane with possibly intersecting straight-line edges, and topological graphs, where the edges are ...

  5. Spatial network - Wikipedia

    en.wikipedia.org/wiki/Spatial_network

    [1] [2] The simplest mathematical realization of spatial network is a lattice or a random geometric graph (see figure in the right), where nodes are distributed uniformly at random over a two-dimensional plane; a pair of nodes are connected if the Euclidean distance is smaller than a given neighborhood radius.

  6. Beta skeleton - Wikipedia

    en.wikipedia.org/wiki/Beta_skeleton

    The circle-based 1.1-skeleton (heavy dark edges) and 0.9-skeleton (light dashed blue edges) of a set of 100 random points in a square. In computational geometry and geometric graph theory, a β-skeleton or beta skeleton is an undirected graph defined from a set of points in the Euclidean plane.

  7. Edgar Gilbert - Wikipedia

    en.wikipedia.org/wiki/Edgar_Gilbert

    In 1961, Gilbert introduced the random plane network [13] (more commonly referred to now as a random geometric graph (RGG), or Gilbert Disk model) where points are placed on the infinite plane using a suitable Point Process and nodes connect if and only if they are within some critical connection range R; wireless communication networks were ...

  8. Erdős–Rényi model - Wikipedia

    en.wikipedia.org/wiki/Erdős–Rényi_model

    There are two closely related variants of the Erdős–Rényi random graph model. A graph generated by the binomial model of Erdős and Rényi (p = 0.01) In the (,) model, a graph is chosen uniformly at random from the collection of all graphs which have nodes and edges. The nodes are considered to be labeled, meaning that graphs obtained from ...

  9. Graph theory - Wikipedia

    en.wikipedia.org/wiki/Graph_theory

    In set theory and graph theory, denotes the set of n-tuples of elements of , that is, ordered sequences of elements that are not necessarily distinct. In the edge ( x , y ) {\displaystyle (x,y)} directed from x {\displaystyle x} to y {\displaystyle y} , the vertices x {\displaystyle x} and y {\displaystyle y} are called the endpoints of the ...