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  2. Primitive data type - Wikipedia

    en.wikipedia.org/wiki/Primitive_data_type

    JavaScript. In JavaScript, there are 7 primitive data types: string, number, bigint, boolean, symbol, undefined, and null. [ 19 ] Their values are considered immutable. These are not objects and have no methods or properties; however, all primitives except undefined and null have object wrappers.

  3. Java syntax - Wikipedia

    en.wikipedia.org/wiki/Java_syntax

    Switch statements in Java can use byte, short, char, and int (not long) primitive data types or their corresponding wrapper types. Starting with J2SE 5.0, it is possible to use enum types. Starting with Java SE 7, it is possible to use Strings. [2] Other reference types cannot be used in switch statements. Possible values are listed using case ...

  4. Data type - Wikipedia

    en.wikipedia.org/wiki/Data_type

    Data types may be categorized according to several factors: Primitive data types or built-in data types are types that are built-in to a language implementation. User-defined data types are non-primitive types. For example, Java's numeric types are primitive, while classes are user-defined.

  5. Java (programming language) - Wikipedia

    en.wikipedia.org/wiki/Java_(programming_language)

    As in C++ and some other object-oriented languages, variables of Java's primitive data types are either stored directly in fields (for objects) or on the stack (for methods) rather than on the heap, as is commonly true for non-primitive data types (but see escape analysis). This was a conscious decision by Java's designers for performance reasons.

  6. List of data structures - Wikipedia

    en.wikipedia.org/wiki/List_of_data_structures

    Multiset (bag) Stack. Queue (example Priority queue) Double-ended queue. Graph (example Tree, Heap) Some properties of abstract data types: This article needs attention from an expert in Computer science. The specific problem is: further features needed. WikiProject Computer science may be able to help recruit an expert.

  7. Boxing (computer science) - Wikipedia

    en.wikipedia.org/wiki/Object_type

    Boxing (computer science) In computer science, boxing (a.k.a. wrapping) is the transformation of placing a primitive type within an object so that the value can be used as a reference. Unboxing is the reverse transformation of extracting the primitive value from its wrapper object. Autoboxing is the term for automatically applying boxing and/or ...

  8. Enumerated type - Wikipedia

    en.wikipedia.org/wiki/Enumerated_type

    Contents. Enumerated type. In computer programming, an enumerated type (also called enumeration, enum, or factor in the R programming language, and a categorical variable in statistics) is a data type consisting of a set of named values called elements, members, enumeral, or enumerators of the type. The enumerator names are usually identifiers ...

  9. Three-way comparison - Wikipedia

    en.wikipedia.org/wiki/Three-way_comparison

    Since Java version 1.5, ... Three-way comparisons have the property of being easy to compose and build lexicographic comparisons of non-primitive data types, ...