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  2. Convolution - Wikipedia

    en.wikipedia.org/wiki/Convolution

    In digital signal processing, convolution is used to map the impulse response of a real room on a digital audio signal. In electronic music convolution is the imposition of a spectral or rhythmic structure on a sound. Often this envelope or structure is taken from another sound. The convolution of two signals is the filtering of one through the ...

  3. Analog signal processing - Wikipedia

    en.wikipedia.org/wiki/Analog_signal_processing

    That is the convolution integral and is used to find the convolution of a signal and a system; typically a = -∞ and b = +∞. Consider two waveforms f and g. By calculating the convolution, we determine how much a reversed function g must be shifted along the x-axis to become identical to function f.

  4. Multidimensional discrete convolution - Wikipedia

    en.wikipedia.org/wiki/Multidimensional_discrete...

    Similar to the one-dimensional convolution, the multidimensional convolution allows the computation of the output of an LSI system for a given input signal. For example, consider an image that is sent over some wireless network subject to electro-optical noise.

  5. Cross-correlation - Wikipedia

    en.wikipedia.org/wiki/Cross-correlation

    [12] [13] [clarification needed] After calculating the cross-correlation between the two signals, the maximum (or minimum if the signals are negatively correlated) of the cross-correlation function indicates the point in time where the signals are best aligned; i.e., the time delay between the two signals is determined by the argument of the ...

  6. Multidimensional DSP with GPU acceleration - Wikipedia

    en.wikipedia.org/wiki/Multidimensional_DSP_with...

    Note that, although the example demonstrated above is a 2-D convolution, a similar approach can be adopted for a higher dimension system. Overall, for a s-D convolution, a GPGPU implementation has time complexity Θ(n s), whereas a CPU implementation has time complexity Θ(n 2s). M-D convolution equation:

  7. Signal processing - Wikipedia

    en.wikipedia.org/wiki/Signal_processing

    Nonlinear signal processing involves the analysis and processing of signals produced from nonlinear systems and can be in the time, frequency, or spatiotemporal domains. [8] [9] Nonlinear systems can produce highly complex behaviors including bifurcations, chaos, harmonics, and subharmonics which cannot be produced or analyzed using linear methods.

  8. Convolutional code - Wikipedia

    en.wikipedia.org/wiki/Convolutional_code

    where x is an input sequence, y j is a sequence from output j, h j is an impulse response for output j and denotes convolution. A convolutional encoder is a discrete linear time-invariant system. Every output of an encoder can be described by its own transfer function, which is closely related to the generator polynomial.

  9. Convolution theorem - Wikipedia

    en.wikipedia.org/wiki/Convolution_theorem

    In mathematics, the convolution theorem states that under suitable conditions the Fourier transform of a convolution of two functions (or signals) is the product of their Fourier transforms. More generally, convolution in one domain (e.g., time domain) equals point-wise multiplication in the other domain (e.g., frequency domain).