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  2. Category:Drawing video games - Wikipedia

    en.wikipedia.org/wiki/Category:Drawing_video_games

    This page was last edited on 27 November 2024, at 21:23 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.

  3. Quick, Draw! - Wikipedia

    en.wikipedia.org/wiki/Quick,_Draw!

    Quick, Draw! is an online guessing game developed and published by Google that challenges players to draw a picture of an object or idea and then uses a neural network artificial intelligence to guess what the drawings represent. [2] [3] [4] The AI learns from each drawing, improving its ability to guess correctly in the future. [3]

  4. Etch A Sketch - Wikipedia

    en.wikipedia.org/wiki/Etch_A_Sketch

    With the return of the home video game market in the mid-1980s and the relative success of the Etch A Sketch Animator, Ohio Art decided to release a high-tech sequel to the Animator, known as the Animator 2000. Ohio Art released the system in 1987, at a suggested retail price of US$139.99 (equivalent to $380 in 2023).

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  6. Computer-generated imagery - Wikipedia

    en.wikipedia.org/wiki/Computer-generated_imagery

    Computer-generated imagery (CGI) is a specific-technology or application of computer graphics for creating or improving images in art, printed media, simulators, videos and video games. These images are either static (i.e. still images) or dynamic (i.e. moving images).

  7. Animation - Wikipedia

    en.wikipedia.org/wiki/Animation

    Somewhat similarly, characters and plots for video games (an interactive form of animation that became its own medium) have been derived from films and vice versa. [38] Some of the original content produced for the screen can be used and marketed in other media. Stories and images can easily be adapted into children's books and other printed media.

  8. Motion graphics - Wikipedia

    en.wikipedia.org/wiki/Motion_graphics

    Computer animations can use less information space (computer memory) by automatically tweening, a process of rendering the key changes of an image at a specified or calculated time. These key poses or frames are commonly referred to as keyframes or low CP. Adobe Flash uses computer animation tweening as well as frame-by-frame animation and video.

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