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  2. Video random-access memory - Wikipedia

    en.wikipedia.org/wiki/Video_random-access_memory

    Video random-access memory (VRAM) is dedicated computer memory used to store the pixels and other graphics data as a framebuffer to be rendered on a computer monitor. [1] It often uses a different technology than other computer memory, in order to be read quickly for display on a screen.

  3. Dual-ported video RAM - Wikipedia

    en.wikipedia.org/wiki/Dual-ported_video_RAM

    Dual-ported video RAM (VRAM) is a dual-ported variant of dynamic RAM (DRAM), which was once commonly used to store the framebuffer in graphics adapters. Dual-ported RAM allows the CPU to read and write data to memory as if it were a conventional DRAM chip, while adding a second port that reads out data.

  4. Memory timings - Wikipedia

    en.wikipedia.org/wiki/Memory_timings

    Increasing memory bandwidth, even while increasing memory latency, may improve the performance of a computer system with multiple processors and/or multiple execution threads. Higher bandwidth will also boost performance of integrated graphics processors that have no dedicated video memory but use regular RAM as VRAM.

  5. Video BIOS - Wikipedia

    en.wikipedia.org/wiki/Video_BIOS

    Much the way the system BIOS provides a set of functions that are used by software programs to access the system hardware, the video BIOS provides a set of video-related functions that are used by programs to access the video hardware as well as storing vendor-specific settings such as card name, clock frequencies, VRAM types & voltages.

  6. DXVK - Wikipedia

    en.wikipedia.org/wiki/DXVK

    Released on November 11, 2024, version 2.5 features an overhauled memory and resource management which resulted in VRAM savings up to 1GB in certain games. Direct3D 8 and 9 received support for software cursor.

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    The search engine that helps you find exactly what you're looking for. Find the most relevant information, video, images, and answers from all across the Web.

  8. Framebuffer - Wikipedia

    en.wikipedia.org/wiki/Framebuffer

    Sun TGX Framebuffer. A framebuffer (frame buffer, or sometimes framestore) is a portion of random-access memory (RAM) [1] containing a bitmap that drives a video display. It is a memory buffer containing data representing all the pixels in a complete video frame. [2]

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