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Kingdom Two Crowns is a 2018 strategy video game developed by Thomas van den Berg and Coatsink and published by Raw Fury.It is the third entry in the Kingdom series. Players control a mounted monarch as they attempt to defend their kingdom from a race of monsters called the Greed.
Kingdom is presented to the player in a pixel art, two-dimensional screen, with the goal to build up and create a kingdom while surviving various foes that will attempt to capture the player-character's crown, effectively ending their rule. The player starts the game with a randomly generated king or queen on horseback.
The developers originally designed Kingdom Two Crowns as an expansion pack for Kingdom: New Lands (2016). As the expansion grew, they decided to release it as a separate game. Kingdom Two Crowns was released for Windows, macOS, PlayStation 4, Nintendo Switch, and Xbox One on December 11, 2018, and for iOS and Android on April 28, 2020.
"Kingdom Two Crowns features single-player and cooperative multiplayer," => "Kingdom Two Crowns features single-player and cooperative multiplayer modes," "Players control a mounted monarch who must build their kingdom, and defend it from monsters called the Greed" - no need for comma in the middle there
"Kingdom Two Crowns received generally positive reviews on release, with praise focused on its strategic gameplay, multiplayer, and artwork, while its slow pacing was criticized." -> "Kingdom Two Crowns received generally positive for its strategic gameplay, artwork, and co-operative play, while also earning some criticism for its slow pacing."
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The two kingdoms of Upper and Lower Egypt were united c. 3000 BC, but each maintained its own regalia: the hedjet or White Crown for Upper Egypt and the deshret or Red Crown for Lower Egypt. Thus, the pharaohs were known as the rulers of the Two Lands, and wore the pschent , a double crown, each half representing sovereignty of one of the kingdoms.