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In 2013, Bestwick and Bray sparked the idea of returning Team17 to its roots by adding an indie game publishing component to the company. [2] An incubation programme was run that tasked two studios to co-develop what would later become Beyond Eyes (2015) and Sheltered (2016). [2]
Indie Press Revolution (also referred to as "IPR") is a sales network that acts as a fulfillment house and distributor for publishers of indie role-playing games. It offers games directly to the public and to game retailers. Justin Joyce for Polygon recommended it for its selection of games and efficient website. [1]
The company was founded in December 2017 as a publishing label of Take-Two Interactive. Private Division funds and publishes indie games developed by small to mid-sized studios. This includes taking over Kerbal Space Program publishing and releasing titles from Obsidian Entertainment, Panache Digital Games, and V1 Interactive. [1]
This is a list of developers of indie games, which includes video game developers who are not owned by nor do they receive significant financial backing from a video game publisher. Independent developers, which can be single individuals, small groups, or large organizations, retain operational control over their organizations and processes.
The collective finances prototypes from early stage game studios with $120,000-$250,000 USD equity checks through the Moonrise Fund, and attempts to raise $10,000 Galaxy Grants for projects from emerging game developers. The company began co-developing and publishing indie games with the release of Optica in 2018 and HyperDot in 2020. As of ...
This is a listing of largest video game publishers and developers ranked by reported revenue over $100 million. Sony Interactive Entertainment is the world's largest video game company, followed by Tencent and Microsoft Gaming. [1] [2] Out of the 59 largest video game companies, 14 are located in the United States, 11 in Japan, and 7 in South ...
Square Enix Collective is an indie games division of Square Enix Limited. [2] Created by Phil Elliott in 2014, it is a self-titled "service provider for Indie developers", which helps get a developer's game published while they maintain their creative control.
Microsoft Gaming is the largest video game employer in the industry, followed by Ubisoft and Electronic Arts. Among the top 41 largest video game employers, ten are based in the United States , eight in Japan , five in China , three in France , South Korea , and Sweden respectively, two in Poland and the United Kingdom , and one each in Denmark ...