enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Priority queue - Wikipedia

    en.wikipedia.org/wiki/Priority_queue

    This min heap priority queue uses the min heap data structure which supports operations such as insert, minimum, extract-min, decrease-key. [23] In this implementation, the weight of the edges is used to decide the priority of the vertices. Lower the weight, higher the priority and higher the weight, lower the priority. [24]

  3. Bucket queue - Wikipedia

    en.wikipedia.org/wiki/Bucket_queue

    A bucket queue is a data structure that implements the priority queue abstract data type: it maintains a dynamic collection of elements with numerical priorities and allows quick access to the element with minimum (or maximum) priority.

  4. d-ary heap - Wikipedia

    en.wikipedia.org/wiki/D-ary_heap

    The d-ary heap or d-heap is a priority queue data structure, a generalization of the binary heap in which the nodes have d children instead of 2. [1] [2] [3] Thus, a binary heap is a 2-heap, and a ternary heap is a 3-heap. According to Tarjan [2] and Jensen et al., [4] d-ary heaps were invented by Donald B. Johnson in 1975. [1]

  5. Queue (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Queue_(abstract_data_type)

    Queues are common in computer programs, where they are implemented as data structures coupled with access routines, as an abstract data structure or in object-oriented languages as classes. A queue has two ends, the top, which is the only position at which the push operation may occur, and the bottom, which is the only position at which the pop ...

  6. Van Emde Boas tree - Wikipedia

    en.wikipedia.org/wiki/Van_Emde_Boas_tree

    A van Emde Boas tree (Dutch pronunciation: [vɑn ˈɛmdə ˈboːɑs]), also known as a vEB tree or van Emde Boas priority queue, is a tree data structure which implements an associative array with m-bit integer keys. It was invented by a team led by Dutch computer scientist Peter van Emde Boas in 1975. [1]

  7. Min-max heap - Wikipedia

    en.wikipedia.org/wiki/Min-max_heap

    This makes the min-max heap a very useful data structure to implement a double-ended priority queue. Like binary min-heaps and max-heaps, min-max heaps support logarithmic insertion and deletion and can be built in linear time. [3] Min-max heaps are often represented implicitly in an array; [4] hence it's referred to as an implicit data structure.

  8. Queap - Wikipedia

    en.wikipedia.org/wiki/Queap

    In computer science, a queap is a priority queue data structure. The data structure allows insertions and deletions of arbitrary elements, as well as retrieval of the highest-priority element. Each deletion takes amortized time logarithmic in the number of items that have been in the structure for a longer time than the removed item. Insertions ...

  9. Monotone priority queue - Wikipedia

    en.wikipedia.org/wiki/Monotone_priority_queue

    For instance, the bucket queue is a simple priority queue data structure consisting of an array indexed by priority, where each array cell contains a bucket of items with that priority. An extract-min operation performs a sequential search for the first non-empty bucket and chooses an arbitrary item in that bucket.