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Interactive geometry software (IGS) or dynamic geometry environments (DGEs) are computer programs which allow one to create and then manipulate geometric constructions, primarily in plane geometry. In most IGS, one starts construction by putting a few points and using them to define new objects such as lines , circles or other points.
Antwerp v3.0, [4] a free online application, allows for the infinite generation of regular polygon tilings through a set of shape placement stages and iterative rotation and reflection operations, obtained directly from the GomJau-Hogg’s notation.
SierpiĆski Carpet - Infinite perimeter and zero area Mandelbrot set at islands The Mandelbrot set: its boundary is a fractal curve with Hausdorff dimension 2. (Note that the colored sections of the image are not actually part of the Mandelbrot Set, but rather they are based on how quickly the function that produces it diverges.)
Covering a flat surface ("the plane") with some pattern of geometric shapes ("tiles"), with no overlaps or gaps, is called a tiling. The most familiar tilings, such as covering a floor with squares meeting edge-to-edge, are examples of periodic tilings. If a square tiling is shifted by the width of a tile, parallel to the sides of the tile, the ...
Some programs generate geometric self-similar or deterministic fractals such as the Koch curve. These programs use an initiator followed by a generator that is repeated in a pattern . These simple fractals originate from a technique first proposed in 1904 by Koch.
Spirograph is a geometric drawing device that produces mathematical roulette curves of the variety technically known as hypotrochoids and epitrochoids.The well-known toy version was developed by British engineer Denys Fisher and first sold in 1965.
Geometric modeling is a branch of applied mathematics and computational geometry that studies methods and algorithms for the mathematical description of shapes. The shapes studied in geometric modeling are mostly two- or three- dimensional ( solid figures ), although many of its tools and principles can be applied to sets of any finite dimension.
In geometry, straightedge-and-compass construction – also known as ruler-and-compass construction, Euclidean construction, or classical construction – is the construction of lengths, angles, and other geometric figures using only an idealized ruler and a compass.