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  2. Extreme programming practices - Wikipedia

    en.wikipedia.org/wiki/Extreme_Programming_Practices

    The developers sort the user stories by risk. They also categorize into three piles: low, medium and high risk user stories. The following is an example of an approach to this: Determine Risk Index: Give each user story an index from 0 to 2 on each of the following factors: Completeness (do we know all of the story details?) Complete (0 ...

  3. Planning poker - Wikipedia

    en.wikipedia.org/wiki/Planning_poker

    Agile software development methods recommend the use of Planning Poker for estimating the size of user stories and developing release and iteration plans. [ 1 ] The method was first defined and named by James Grenning in 2002 [ 2 ] and later popularized by Mike Cohn in the book Agile Estimating and Planning , [ 3 ] whose company trade marked ...

  4. User story - Wikipedia

    en.wikipedia.org/wiki/User_story

    In software development and product management, a user story is an informal, natural language description of features of a software system. They are written from the perspective of an end user or user of a system , and may be recorded on index cards, Post-it notes , or digitally in specific management software. [ 1 ]

  5. Function point - Wikipedia

    en.wikipedia.org/wiki/Function_point

    Each of these functional user requirements maps to an end-user business function, such as a data entry for an Input or a user query for an Inquiry. This distinction is important because it tends to make the functions measured in function points map easily into user-oriented requirements, but it also tends to hide internal functions (e.g ...

  6. Vertical slice - Wikipedia

    en.wikipedia.org/wiki/Vertical_slice

    The term vertical slice refers to a cross-sectional slice through the layers that form the structure of the software code base. It is mostly used in Scrum terminology where the work is planned in terms of features (or stories). For example, as a very basic approach, a software project may consist of three layers (or components):

  7. Software sizing - Wikipedia

    en.wikipedia.org/wiki/Software_Sizing

    Several software quality standards mandate the use of a valid sizing method as part of the organization's standard software engineering life cycle. For instance, Capability Maturity Model Integration poses such a requirement. An organization cannot be appraised (certified) as CMMI level 2 or level 3 unless software sizing is adequately used.

  8. Software quality - Wikipedia

    en.wikipedia.org/wiki/Software_quality

    To view, explore, analyze, and communicate software quality measurements, concepts and techniques of information visualization provide visual, interactive means useful, in particular, if several software quality measures have to be related to each other or to components of a software or system. For example, software maps represent a specialized ...

  9. INVEST (mnemonic) - Wikipedia

    en.wikipedia.org/wiki/INVEST_(mnemonic)

    The INVEST mnemonic for Agile software development projects was created by Bill Wake [1] as a reminder of the characteristics of a good quality Product Backlog Item (commonly written in user story format, but not required to be) or PBI for short. Such PBIs may be used in a Scrum backlog, Kanban board or XP project.

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