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LEMON is an open source graph library written in the C++ language providing implementations of common data structures and algorithms with focus on combinatorial optimization tasks connected mainly with graphs and networks.
gSOAP [1] [2] is a C and C++ software development toolkit for SOAP/XML web services and generic XML data bindings.Given a set of C/C++ type declarations, the compiler-based gSOAP tools generate serialization routines in source code for efficient XML serialization of the specified C and C++ data structures.
mlpack contains a wide range of algorithms that are used to solved real problems from classification and regression in the Supervised learning paradigm to clustering and dimension reduction algorithms. In the following, a non exhaustive list of algorithms and models that mlpack supports: Collaborative Filtering; Decision stumps (one-level ...
The Library of Efficient Data types and Algorithms (LEDA) is a proprietarily-licensed software library providing C++ implementations of a broad variety of algorithms for graph theory and computational geometry. [1] It was originally developed by the Max Planck Institute for Informatics Saarbrücken. [2]
Due to their usefulness, they were later included in several other implementations of the C++ Standard Library (e.g., the GNU Compiler Collection's (GCC) libstdc++ [2] and the Visual C++ (MSVC) standard library). The hash_* class templates were proposed into C++ Technical Report 1 (C++ TR1) and were accepted under names unordered_*. [3]
Trie data structures are commonly used in predictive text or autocomplete dictionaries, and approximate matching algorithms. [11] Tries enable faster searches, occupy less space, especially when the set contains large number of short strings, thus used in spell checking , hyphenation applications and longest prefix match algorithms.
An ABI defines how data structures or computational routines are accessed in machine code, which is a low-level, hardware-dependent format. In contrast, an application programming interface (API) defines this access in source code , which is a relatively high-level, hardware-independent, often human-readable format.
In object-oriented programming, the iterator pattern is a design pattern in which an iterator is used to traverse a container and access the container's elements. The iterator pattern decouples algorithms from containers; in some cases, algorithms are necessarily container-specific and thus cannot be decoupled.