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Uncharted is a 2022 American action adventure film directed by Ruben Fleischer from a screenplay ... Chris Pratt was approached to portray Nathan Drake, but he ...
Christopher Michael Pratt (born June 21, 1979) [1] is an American actor. He rose to prominence in the late 2000s for playing Andy Dwyer in the NBC sitcom Parks and Recreation (2009–2015). He also appeared in The WB drama series Everwood (2002–2006) and had supporting roles in the films Wanted (2008), Jennifer's Body (2009), Moneyball (2011 ...
Uncharted is an adventure media franchise developed by Naughty Dog, composed of video games and associated media. The core of the franchise is an eponymous series of action-adventure third-person shooter games, which follow Nathan Drake, along with Victor Sullivan and Elena Fisher, as he journeys around the world searching for historical treasures and attempting to prevent villains from ...
Chris Pratt, Anna Faris, Katherine Schwarzenegger. Getty Images (3) Chris Pratt has had his fair share of controversial moments throughout his career. While Pratt became well known for his role of ...
Chris Pratt has revealed he got “permission” from his wife before filming a movie starring himself and Millie Bobby Brown. When the movie star spoke at a panel promoting his upcoming Netflix ...
The Uncharted series is widely credited with bringing up Naughty Dog's reputation and has them regarded as one of the best developers in the industry. [68] As the protagonist of the series, Nathan Drake is seen as a PlayStation mascot, [69] while Uncharted 2: Among Thieves is considered one of the greatest games of all time.
Chris Pratt has one of the biggest net worths in Hollywood and his per movie salary for 'Jurassic World' and 'Guardians of the Galaxy' will blow your damn mind.
Illustrator and designer Kory Heinzen worked on pre-visualization and concept design for many of the characters in the Uncharted series. [1] Early on, the Naughty Dog development team drew a number of concept sketches depicting characters hanging from cliffs and handling weapons awkwardly; many of these concepts directly translated into the final character products.