Search results
Results from the WOW.Com Content Network
The audience memory curve is an important principle to understand in order to better communicate and present information to an audience. Understanding how people retain and connect with information will help a presented to take control of what an audience takes away from their presentation and is a huge skill to have as a presenter.
This audience can encompass enthusiastic supporters of the speaker, reluctant attendees with opposing views, or strangers with varying levels of interest in the speaker's topic. Proficient speakers recognize that even a modest-sized audience is not a uniform entity but rather a diverse assembly of individuals.
The audience design framework distinguishes between several kinds of audience types based on three criteria from the perspective of the speaker: known (whether an addressee is known to be part of a speech context), ratified (the speaker acknowledges the listener's presence in the speech context), or addressed (the listener is directly spoken to).
For example, stating "I intend to go." does convey information, but it does not really mean that you are [e.g.] promising to go; so it does not count as "performing" an action ("such as" the action of promising to go). Therefore, it [the word "intend"] is an implicit verb; i.e., a verb that would not be suitable for use in performative speech acts.
Audience theory offers explanations of how people encounter media, how they use it, and how it affects them. Although the concept of an audience predates modern media, [1] most audience theory is concerned with people’s relationship to various forms of media. There is no single theory of audience, but a range of explanatory frameworks.
An audience in Tel Aviv, Israel, waiting to see the Batsheva Dance Company Audiences at the 2013 World Championships in Athletics in Moscow, Russia. An audience is a group of people who participate in a show or encounter a work of art, literature (in which they are called "readers"), theatre, music (in which they are called "listeners"), video games (in which they are called "players"), or ...
It consists of assessing the audience to make sure the information provided to them is at the appropriate level. The audience is often referred to as the end-user, and all communications need to be targeted towards the defined audience. Defining an audience requires the consideration of many factors, such as age, culture and knowledge of the ...
Audience reception theory can be traced back to work done by British Sociologist Stuart Hall and his communication model first revealed in an essay titled "Encoding/Decoding." [2] Hall proposed a new model of mass communication which highlighted the importance of active interpretation within relevant codes. [3]