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Guardian's Crusade, known in Japan as Knight & Baby [2], is a 1998 role-playing video game (RPG) for the PlayStation, developed by Tamsoft and released worldwide by Activision. The game revolves around a warrior named Knight, his fairy friend Nehani, and a pink creature named Baby that the player raises and feeds like a virtual pet . [ 3 ]
Progress Quest is a video game developed by Eric Fredricksen as a parody of EverQuest and other massively multiplayer online role-playing games.It is loosely considered a zero-player game, in the sense that once the player has set up their artificial character, there is no user interaction at all; the game "plays" itself, with the human player as spectator.
Knights of the Round [a] is a 1992 beat 'em up game developed and published by Capcom for arcades. [1] Based loosely on the legend of King Arthur and the Knights of the Round Table, the game features an action role-playing video game-like level advancement system, with fighters automatically being upgraded to new weapons and armor as they advance through the game. [2]
Shovel Knight Showdown is a fighting game. [1] [2] Players battle using one fighter from a roster of twenty different characters in the Shovel Knight franchise, all of which possess their own movesets and fighting styles. [3] Each fighter has a basic and special attack, a movement skill, and the ability to parry.
ATV Offroad Fury 2 (North America only) Battle Gear 2 (Japan only, same game as Tokyo Road Race) Gran Turismo 3: A-Spec; Gran Turismo Concept 2002 Tokyo-Geneva; Kikou Heidan J-Phoenix; Kikou Heidan J-Phoenix - Burst Tactics; Lethal Skies II (PAL and NTSC-U/C, same game as Sidewinder V) Sidewinder V (Japan only, same game as Lethal Skies II)
Amulets & Armor is a first-person role-playing video game for IBM PC compatibles created by David Webster and Eric Webster and United Software Artists and published as shareware in 1997. In 2013, the game was re-released as Freeware and open-source software .
The game can be played as a single-player game, in which the player alternates between controlling Jeremy and Alysa, or as a local co-op game, in which two players play cooperatively, with one controlling each character. Blood Knights does not support online co-op. Like most hack and slash games, the control scheme is minimal. When controlling ...
Work also began on a system where progress in portal mini-games could be saved on the master account. The first of these mini-games was BladeHaven. Beta testing for the game began in October 2010. Only players who had upgraded in one of the company's other games could participate. [25] The game was released to the public on November 5. [26]
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