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Pages in category "Video game companies based in California" The following 98 pages are in this category, out of 98 total. This list may not reflect recent changes.
Defunct video game companies of the United States (13 C, 393 P) Video game companies based in California (5 C, 98 P) Video game companies based in Florida (1 P)
This is a list of notable video game companies that have made games for either computers (like PC or Mac), video game consoles, handheld or mobile devices, and includes companies that currently exist as well as now-defunct companies. See the list of video games for other lists relating to video games, and defunct video game companies for a more ...
Coleco's Head-to-Head Boxing handheld video game, released in 1981, played the most identifiable eight-note part of the tune when turned on and the first three notes of that at the start of each round. The music is also used in the Punch-Out!! series of video games published by Nintendo, and the 1993 Argentine film Gatica, el mono.
This is a listing of largest video game publishers and developers ranked by reported revenue. Sony Interactive Entertainment is the world's largest video game company, followed by Tencent and Microsoft Gaming. [1] Of the 66 largest video game companies, 15 are based in the United States, 11 in Japan, 8 in South Korea, and 7 in China.
2K is an American video game publisher based in Novato, California. The company was founded under Take-Two Interactive in January 2005 through the 2K Games and 2K Sports labels, following Take-Two Interactive's acquisition of Visual Concepts that same month. A third label, 2K Play, was added in September 2007.
Point of View has developed titles stretching from the Dreamcast Game console to the next-gen platforms. In 11 years the company has released 32 game titles (over 90 SKUs) with many of the game industries most successful publishing houses, including Electronic Arts, Namco, Midway Games, Crave Entertainment, and MGA Entertainment. Below is a ...
On August 9, THQ announced they had acquired the studio from Midway for $200,000. The sale of the studio included all assets, except for TNA Impact! as the license went to SouthPeak Games (THQ San Diego would keep the source code for the original 2008 game). [2] The first game the developer released under the new name was the game WWE All Stars.