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Toy Story 3 (also known as Toy Story 3: The Video Game) is a 2010 platform game developed by Avalanche Software and published by Disney Interactive Studios. The game is based on the 2010 film of the same name. It was released for PlayStation 3, Xbox 360, Wii, and Microsoft Windows. The game was ported to Mac OS X by TransGaming.
Toy Story Mania! [150] Papaya Studio Corporation: 2009: Wii: Toy Story 3 [151] Avalanche Software (PlayStation 3, Xbox 360, Microsoft Windows, Wii) TransGaming (OS X) Asobo Studio (PlayStation 2, PlayStation Portable) Disney Mobile Studios (iOS) 2010: PlayStation 2, PlayStation 3, PlayStation Portable, Wii, Microsoft Windows, Xbox 360: Toy ...
The Game Boy version is the shortest version of the game with 10 levels. [12] The Genesis and Windows versions have an additional racing level named "Day-toy-na", absent from the other versions, in which Woody rides R.C. from the moving van to Buzz. [11] [2] [4] [3] The Windows version lacks "Really Inside the Claw Machine", the first-person ...
In the month of May 1997, Toy Story was the 3rd top-selling software in Home Education (MS-DOS/Windows), while Aladdin and The Lion King were the 4th and 8th best-selling under Home Education (MacIntosh). [25] Tarzan was the 4th top selling education title in the week ended July 17, 1999. [26]
PC Solutions: Dare to Dream: 1993: Epic MegaGames: Dark Seed II: 1995: Destiny Media Technologies, Cyberdreams: Dave Dude in the Holiday Story 95: 1995: Christian Naumann, Philipp Schröder Daryl F. Gates' Police Quest: SWAT: 1995: Sierra Entertainment: A Day at the Beach With the Fuzzooly Family: 1995: Funnybone Interactive, Davidson ...
Television series or movie Game title Platform(s) Aaahh!!! Real Monsters: Aaahh!!! Real Monsters: Mega Drive / Genesis, SNES: Aladdin: Disney's Aladdin: Sega Genesis, SNES, Game Boy, MS-DOS, Amiga, NES, Game Gear, Master System
The game has also been released as a Plug n Play device in early 2010. Toy Story Mania! is the first game based on a film by Pixar to be published by Disney Interactive Studios. Past Disney/Pixar movie games have been made in conjunction with Activision first, then THQ. Included in each game are two pairs of 3D glasses.
In Rush: A Disney–Pixar Adventure, the player begins the game by creating an avatar with the Kinect sensor. The player's avatar changes based on the Pixar film they are playing, such as a car in Cars or a superhero in The Incredibles. The game takes place in the third-person and the levels are an action-adventure take.