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  2. Map seed - Wikipedia

    en.wikipedia.org/wiki/Map_seed

    In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...

  3. End Poem - Wikipedia

    en.wikipedia.org/wiki/End_Poem

    The end credits of the video game Minecraft include a written work by Julian Gough, conventionally called the End Poem, which is the only narrative text in the mostly unstructured sandbox game. Minecraft 's creator Markus "Notch" Persson did not have an ending to the game up until a month before launch, and following recommendation by Twitter ...

  4. Procedural generation - Wikipedia

    en.wikipedia.org/wiki/Procedural_generation

    Other notable early examples include the 1985 game Rescue on Fractalus (that used fractals to procedurally create, in real time, the craggy mountains of an alien planet) and River Raid (the 1982 Activision game that used a pseudorandom number sequence generated by a linear feedback shift register in order to generate a scrolling maze of obstacles).

  5. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    In January 2019 Jason Scott uploaded the source code of this game to the Internet Archive. [92] Team Fortress 2: 2007 2012 Windows first-person shooter: Valve: A 2008 version of the game's source code was leaked alongside several other Orange Box games in 2012. [109] In 2020, an additional 2017 build of the game was leaked. [233] Tempest 2000: ...

  6. Mojang Studios - Wikipedia

    en.wikipedia.org/wiki/Mojang_Studios

    Markus Persson founded Mojang Studios in 2009.. Mojang Studios was founded by Markus Persson, a Swedish independent video game designer and programmer, in 2009. [4] [5] He had gained interest in video games at an early age, playing The Bard's Tale and several pirated games on his father's Commodore 128 home computer, and learned to programme at age eight with help from his sister.

  7. Minetest - Wikipedia

    en.wikipedia.org/wiki/Minetest

    Opensource.com listed Luanti at #1 in its "Best open source games of 2015", [20] stating that it is maybe "the most complete alternative to Minecraft", and noted its expansibility, saying that it contains a user-friendly API for creating mods in Lua. [21] PC Magazine listed Luanti among "The best Sandbox Creation Games for Minecraft Fans". [22]

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  9. Markus Persson - Wikipedia

    en.wikipedia.org/wiki/Markus_Persson

    Persson's most popular creation is the survival sandbox game Minecraft, which was first publicly available on 17 May 2009 [33] and fully released on 18 November 2011. Persson left his job as a game developer to work on Minecraft full-time until completion. In early 2011, Mojang AB sold the one millionth copy of the game, several months later ...