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Medieval fantasy: d20 System: 2003 A giant-dominated setting; created by Monte Cook and first published in 2003. Arcanis: the World of Shattered Empires: Medieval fantasy: The continent of Onara on the Planet of Arcanis d20 System, Arcanis rules system, 5ed D&D Paradigm Concepts: 2001–Present Focuses on moral ambiguity and politics Ars Magica
Pages in category "Fantasy video games set in the Middle Ages" The following 54 pages are in this category, out of 54 total. This list may not reflect recent changes .
Fantasy: PS2: Action RPG: Sequel to Drakengard. JP 2005 (JP) 2006 (NA/EU/AU) Dungeon Lords: Heuristic Park: Square Enix Ubisoft: Fantasy: PS2: Action RPG: Sequel to Drakengard. JP 2005 (JP/NA) 2006 (EU/AU) Final Fantasy IV Advance: Square: Square Enix Nintendo: Fantasy: GBA (Remake) JRPG [5] Remake of Final Fantasy IV for SNES. JP 2005 (JP ...
Fantasy: PS3: Action RPG: Spiritual successor to King's Field series: JP 2009 (INT) Dragon Age: Origins: BioWare: EA: Fantasy: WIN: Action RPG: 2009 (INT) Final Fantasy Crystal Chronicles: Echoes of Time: Square Enix: Square Enix: Fantasy: DS, WII: Action RPG: Sequel to Final Fantasy Crystal Chronicles: Ring of Fates: JP 2009 (INT) Fragile ...
This is a comprehensive index of commercial role-playing video games, sorted chronologically by year.Information regarding date of release, developer, publisher, operating system, subgenre and notability is provided where available.
A grand strategy game with a heavy RPG flavor set in medieval Europe, northern Africa and the middle East. Through DLCs the map has also expanded to include India. The game is played from the perspective of a ruler in that time period, changing perspective to the primary heir once the ruler dies.
Knights and Magick is a fantasy/medieval miniatures system designed for mass or single combat, in individual battles or large political-economic-military campaigns. [1] The game includes rudimentary role-playing rules, magic spells, and guidelines for use with other RPGs.
Races can also possess their own ethnicities, types, or other description of their physical and cultural heredity. Role-playing games often include fantasy races, mutants, robots and other non-human character types. [49] [3]