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With the new operations, the implementation of AVL trees can be more efficient and highly-parallelizable. [13] The function Join on two AVL trees t 1 and t 2 and a key k will return a tree containing all elements in t 1, t 2 as well as k. It requires k to be greater than all keys in t 1 and smaller than all keys in t 2.
Under this framework, the join operation captures all balancing criteria of different balancing schemes, and all other functions join have generic implementation across different balancing schemes. The join-based algorithms can be applied to at least four balancing schemes: AVL trees, red–black trees, weight-balanced trees and treaps.
Thorough tutorial Julienne Walker with lots of code, including a practical implementation; Object Oriented implementation with tests; A Disquisition on The Performance Behavior of Binary Search Tree Data Structures (pages 67–75) – comparison of AA trees, red–black trees, treaps, skip lists, and radix trees; An Objective-C implementation
AA tree; AVL tree; Binary search tree; Binary tree; Cartesian tree; Conc-tree list; Left-child right-sibling binary tree; Order statistic tree; Pagoda; Randomized binary search tree; Red–black tree; Rope; Scapegoat tree; Self-balancing binary search tree; Splay tree; T-tree; Tango tree; Threaded binary tree; Top tree; Treap; WAVL tree; Weight ...
Most operations on a binary search tree (BST) take time directly proportional to the height of the tree, so it is desirable to keep the height small. A binary tree with height h can contain at most 2 0 +2 1 +···+2 h = 2 h+1 −1 nodes. It follows that for any tree with n nodes and height h: + And that implies:
In computer science, tree traversal (also known as tree search and walking the tree) is a form of graph traversal and refers to the process of visiting (e.g. retrieving, updating, or deleting) each node in a tree data structure, exactly once. Such traversals are classified by the order in which the nodes are visited.
The tree rotation renders the inorder traversal of the binary tree invariant. This implies the order of the elements is not affected when a rotation is performed in any part of the tree. Here are the inorder traversals of the trees shown above: Left tree: ((A, P, B), Q, C) Right tree: (A, P, (B, Q, C))
The depth of a tree is the maximum depth of any vertex. Depth is commonly needed in the manipulation of the various self-balancing trees, AVL trees in particular. The root has depth zero, leaves have height zero, and a tree with only a single vertex (hence both a root and leaf) has depth and height zero.