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  2. Comparison of programming languages (object-oriented ...

    en.wikipedia.org/wiki/Comparison_of_programming...

    This comparison of programming languages compares how object-oriented programming languages such as C++, Java, Smalltalk, Object Pascal, Perl, Python, and others manipulate data structures. Object construction and destruction

  3. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    Object-oriented programming (OOP) is a programming paradigm based on the concept of objects, [1] which can contain data and code: data in the form of fields (often known as attributes or properties), and code in the form of procedures (often known as methods).

  4. Object-modeling technique - Wikipedia

    en.wikipedia.org/wiki/Object-modeling_technique

    Main concepts are process, data store, data flow, and actors. [2] OMT is a predecessor of the Unified Modeling Language (UML). Many OMT modeling elements are common to UML. Functional Model in OMT: In brief, a functional model in OMT defines the function of the whole internal processes in a model with the help of "Data Flow Diagrams (DFDs)".

  5. Object model - Wikipedia

    en.wikipedia.org/wiki/Object_model

    Examples are the object models of Java, the Component Object Model (COM), or Object-Modeling Technique (OMT). Such object models are usually defined using concepts such as class, generic function, message, inheritance, polymorphism, and encapsulation.

  6. Builder pattern - Wikipedia

    en.wikipedia.org/wiki/Builder_pattern

    The builder pattern is a design pattern that provides a flexible solution to various object creation problems in object-oriented programming.The builder pattern separates the construction of a complex object from its representation.

  7. Method overriding - Wikipedia

    en.wikipedia.org/wiki/Method_overriding

    Method overriding, in object-oriented programming, is a language feature that allows a subclass or child class to provide a specific implementation of a method that is already provided by one of its superclasses or parent classes.

  8. Inheritance (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Inheritance_(object...

    Many object-oriented programming languages permit a class or object to replace the implementation of an aspect—typically a behavior—that it has inherited. This process is called overriding . Overriding introduces a complication: which version of the behavior does an instance of the inherited class use—the one that is part of its own class ...

  9. Composite pattern - Wikipedia

    en.wikipedia.org/wiki/Composite_pattern

    In object-oriented programming, a composite is an object designed as a composition of one-or-more similar objects, all exhibiting similar functionality. This is known as a "has-a" relationship between objects. [4] The key concept is that you can manipulate a single instance of the object just as you would manipulate a group of them.