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  2. Lua (programming language) - Wikipedia

    en.wikipedia.org/wiki/Lua_(programming_language)

    Marshalling data between C and Lua functions is also done using the stack. To call a Lua function, arguments are pushed onto the stack, and then the lua_call is used to call the actual function. When writing a C function to be directly called from Lua, the arguments are read from the stack. Here is an example of calling a Lua function from C:

  3. Help:Lua for beginners - Wikipedia

    en.wikipedia.org/wiki/Help:Lua_for_beginners

    The script at Module:LuaCall has been written to accept any set of named parameters somename=value, for each one storing the string value in the variable with the name somename, and then allowing you to use these variables as parameters for any function available in Lua. The script then returns only the first value returned by the function (Lua ...

  4. Squirrel (programming language) - Wikipedia

    en.wikipedia.org/wiki/Squirrel_(programming...

    Squirrel is a high level imperative, object-oriented programming language, designed to be a lightweight scripting language that fits in the size, memory bandwidth, and real-time requirements of applications like video games.

  5. Help:Lua debugging - Wikipedia

    en.wikipedia.org/wiki/Help:Lua_debugging

    and trying to use a plus-sign "+" might pass during the pre-compile of edit-save but hit "Script error" when that portion of the Lua script is executed. Invalid function name: len = string.long(my_str) - The string-length operator is hash mark '#' (as in: #my_str), or use function 'string.len(my_str)' but trying to use unknown function 'string ...

  6. Non-local variable - Wikipedia

    en.wikipedia.org/wiki/Non-local_variable

    Non-local variables are the primary reason it is difficult to support nested, anonymous, higher-order and thereby first-class functions in a programming language. If the nested function or functions are (mutually) recursive, it becomes hard for the compiler to know exactly where on the call stack the non-local variable was allocated, as the frame pointer only points to the local variable of ...

  7. Wikipedia:Lua/Resources - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:Lua/Resources

    Scribunto Lua reference manual; Programming in Lua; Introduction to Lua patterns; About regex. Lua "patterns" are based on Regex (Patterns are a reduced set of regex). Help:Lua metamodules: Lua in Wikipedia has several meta-modules available that can make core functions easily available.

  8. Scripting language - Wikipedia

    en.wikipedia.org/wiki/Scripting_language

    In computing, a script is a relatively short and simple set of instructions that typically automate an otherwise manual process. The act of writing a script is called scripting. A scripting language or script language is a programming language that is used for scripting. [1]

  9. Module:Random - Wikipedia

    en.wikipedia.org/wiki/Module:Random

    This module is subject to page protection.It is a highly visible module in use by a very large number of pages, or is substituted very frequently. Because vandalism or mistakes would affect many pages, and even trivial editing might cause substantial load on the servers, it is protected from editing.