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VBA-M is backwards compatible with Game Boy and Game Boy Color. [14] VBA-M's GBA emulation core was ported into RetroArch/Libretro, without the GB, GBC and SGB cores. [15] as well as a modified version called VBA-Next. [16] VBA-GX is a port of VBA-M to Nintendo Wii. It enables motion controls for emulated Game Boy Advance games. [17]
RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API , [ 2 ] [ 3 ] designed to be fast, lightweight, portable and without dependencies. [ 4 ]
These are emulators for the Nintendo Game Boy and the Game Boy Color handheld game consoles. See also List of emulators . Pages in category "Game Boy emulators"
Multi-system emulators are capable of emulating the functionality of multiple systems. higan; MAME (Multiple Arcade Machine Emulator) Mednafen; MESS (Multi Emulator Super System), formerly a stand-alone application and now part of MAME; OpenEmu
Nintendo's consoles tended to be the most commonly studied, for example the most advanced early emulators reproduced the workings of the Nintendo Entertainment System, the Super Nintendo Entertainment System, and the Game Boy. The first such recognized emulator was released around 1996, being one of the prototype projects that eventually merged ...
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Nintendo Entertainment System, Game Boy, Atari 2600, Super Nintendo Entertainment System: March 2013: FPse [3] Emusoft PlayStation: September 2013: FrodoC64 [128] Paul Lamb Commodore 64: TBA GBA.emu [129] Robert Broglia Game Boy Advance: June 2015: GBC.emu [130] Robert Broglia Game Boy, Game Boy Color: June 2015: HereticGLES [131] Michael ...