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  2. MB-Lab - Wikipedia

    en.wikipedia.org/wiki/MB-Lab

    3d character modelled in Blender with the plug-in ManuelbastioniLAB 1.5.0. MB-Lab (previously ManuelbastioniLAB) is a free and open-source plug-in for Blender for the parametric 3D modeling of photorealistic humanoid characters.

  3. Blender Game Engine - Wikipedia

    en.wikipedia.org/wiki/Blender_Game_Engine

    The Blender Game Engine was a free and open-source 3D production suite used for making real-time interactive content. It was previously embedded within Blender , but support for it was dropped in 2019, with the release of Blender 2.8.

  4. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Name Primary programming language Release year Scripting Cross-platform 2D/3D oriented Target platform Notable games License Notes and references 4A Engine: C++: 2010 Yes 3D ...

  5. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    As of 2021, official releases of Blender for Microsoft Windows, macOS and Linux, [241] as well as a port for FreeBSD, [242] are available in 64-bit versions. Blender is available for Windows 8.1 and above, and Mac OS X 10.13 and above. [243] [244] Blender 2.80 was the last release that had a version for 32-bit systems (x86). [245]

  6. Bryce (software) - Wikipedia

    en.wikipedia.org/wiki/Bryce_(software)

    Bryce 2.0 was also ported to the Windows platform, although the first stable version, 2.1, was not released until 1997. The ability to animate a scene was added (in a stable form) with the cross-platform Bryce 3D (version 3.1) in 1997 by the newly formed MetaCreations Corporation. A "camera object" unseen in the final image acted as the observer.

  7. Source (game engine) - Wikipedia

    en.wikipedia.org/wiki/Source_(game_engine)

    Source distantly originates from the GoldSrc engine, itself a heavily modified version of John Carmack's Quake engine with some code from the Quake II engine.Carmack commented on his blog in 2004 that "there are still bits of early Quake code in Half-Life 2". [1]

  8. Character generator - Wikipedia

    en.wikipedia.org/wiki/Character_generator

    Character generators are primarily used in the broadcast areas of live television sports or television news presentations, given that the modern character generator can rapidly (i.e., "on the fly") generate high-resolution, animated graphics for use when an unforeseen situation in a broadcast dictates an opportunity for breaking news coverage ...

  9. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    The character's associated game data was released in early 2014. [ 137 ] [ 138 ] The character was designed by Unity Technologies Japan designer "ntny" as an open-source heroine character. [ 139 ] The company allows the use of Unity-chan and related characters in secondary projects under certain licenses. [ 140 ]