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A deployment diagram [1] "specifies constructs that can be used to define the execution architecture of systems and the assignment of software artifacts to system elements." [1] To describe a web site, for example, a deployment diagram would show what hardware components ("nodes") exist (e.g., a web server, an application server, and a database server), what software components ("artifacts ...
UML Diagrams used to represent the development view include the Package diagram and the Component diagram. [2] Physical view: The physical view (aka the deployment view) depicts the system from a system engineer's point of view. It is concerned with the topology of software components on the physical layer as well as the physical connections ...
The component diagram extends the information given in a component notation element. One way of illustrating a component's provided and required interfaces is through a rectangular compartment attached to the component element. [3] Another accepted way of presenting the interfaces is the ball-and-socket graphic convention.
The C4 model relies at this level on existing notations such as Unified Modelling Language (UML), Entity Relation Diagrams (ERD) or diagrams generated by Integrated Development Environments (IDE). For level 1 to 3, the C4 model uses 5 basic diagramming elements: persons, software systems, containers, components and relationships.
Structuring diagrams show a view of a system that shows the structure of the objects, including their classifiers, relationships, attributes and operations: Class diagram; Component diagram; Composite structure diagram; Deployment diagram; Object diagram; Package diagram; Profile diagram
All available icons can be used and no syntactic diagram constraints are checked. Unified Modeling Language (UML) editors for static structure (i.e. class and object) diagrams, use-case diagrams, activity diagrams, statecharts, collaboration diagrams, component diagrams and deployment diagrams.
Software architecture is the set of structures needed to reason about a software system and the discipline of creating such structures and systems. Each structure comprises software elements, relations among them, and properties of both elements and relations.
An example of two components in UML: Checkout processes a customer's order, which requires the other one to bill the credit card. For large-scale systems developed by large teams, a disciplined culture and process is required to achieve the benefits of CBSE. [4] Third-party components are often utilized in large systems.
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