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  2. Method overriding - Wikipedia

    en.wikipedia.org/wiki/Method_overriding

    The implementation in the subclass overrides (replaces) the implementation in the superclass by providing a method that has same name, same parameters or signature, and same return type as the method in the parent class. [2] The version of a method that is executed will be determined by the object that is used to invoke it. If an object of a ...

  3. Function overloading - Wikipedia

    en.wikipedia.org/wiki/Function_overloading

    The same function name is used for more than one function definition in a particular module, class or namespace; The functions must have different type signatures, i.e. differ in the number or the types of their formal parameters (as in C++) or additionally in their return type (as in Ada).

  4. Type signature - Wikipedia

    en.wikipedia.org/wiki/Type_signature

    Return types and thrown exceptions are not considered to be a part of the method signature, nor are the names of parameters; they are ignored by the compiler for checking method uniqueness. The method signatures help distinguish overloaded methods (methods with the same name) in a class. Return types are not included in overloading.

  5. Composition over inheritance - Wikipedia

    en.wikipedia.org/wiki/Composition_over_inheritance

    Rather, the derived class only needs to implement (override) the methods having different behavior than the base class methods. This can require significantly less programming effort if the base class contains many methods providing default behavior and only a few of them need to be overridden within the derived class.

  6. Virtual function - Wikipedia

    en.wikipedia.org/wiki/Virtual_function

    And even if methods owned by the base class call the virtual method, they will instead be calling the derived method. Overloading occurs when two or more methods in one class have the same method name but different parameters. Overriding means having two methods with the same method name and parameters. Overloading is also referred to as ...

  7. Ad hoc polymorphism - Wikipedia

    en.wikipedia.org/wiki/Ad_hoc_polymorphism

    Ad hoc polymorphism is a dispatch mechanism: control moving through one named function is dispatched to various other functions without having to specify the exact function being called. Overloading allows multiple functions taking different types to be defined with the same name; the compiler or interpreter automatically ensures that the right ...

  8. Multiple dispatch - Wikipedia

    en.wikipedia.org/wiki/Multiple_dispatch

    The "vtable" method developed in C++ and other early OO languages (where each class has an array of function pointers corresponding to that class's virtual functions) is nearly as fast as a static method call, requiring O(1) overhead and only one additional memory lookup even in the un-optimized case. However, the vtable method uses the ...

  9. Double dispatch - Wikipedia

    en.wikipedia.org/wiki/Double_dispatch

    The call is therefore subject to all the usual additional performance costs that are associated with dynamic resolution of calls, usually more than in a language supporting only single method dispatch. In C++, for example, a dynamic function call is usually resolved by a single offset calculation - which is possible because the compiler knows ...