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  2. Dungeons & Dragons campaign settings - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_campaign...

    The flexibility of the Dungeons & Dragons (D&D) game rules means that Dungeon Masters (DM) are free to create their own fantasy campaign settings.For those who wanted a pre-packaged setting in which to play, TSR, Wizards of the Coast (WotC), and other publishers have created many settings in which D&D games can be based; of these, the Forgotten Realms, an epic fantasy world, has been one of ...

  3. Greyhawk Player's Guide - Wikipedia

    en.wikipedia.org/wiki/Greyhawk_Player's_Guide

    The Player's Guide, also known as the Greyhawk Player's Guide or the Player's Guide to Greyhawk, is a sourcebook for the World of Greyhawk campaign setting for the Dungeons & Dragons role-playing game. Written by Anne Brown, the work was published by Wizards of the Coast under its TSR imprint in 1998.

  4. Greyhawk - Wikipedia

    en.wikipedia.org/wiki/Greyhawk

    Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the Dungeons & Dragons fantasy roleplaying game. [1] [2] Although not the first campaign world developed for Dungeons & Dragons—Dave Arneson's Blackmoor campaign predated it by about a year [3] —the world of Greyhawk closely identified with early development of the game beginning in 1972 ...

  5. World of Greyhawk Fantasy Game Setting - Wikipedia

    en.wikipedia.org/wiki/World_of_Greyhawk_Fantasy...

    These are divided between an eighty-page booklet titled A Guide to the World of Greyhawk Setting: A Catalogue of the Land of the Flanaess, being the eastern portion of the continent of Oerik, of Oerth and a 48-page booklet titled Glossography for the Guide to the World of Greyhawk Fantasy Setting, compiled by Pluffet Smedger the Elder of the ...

  6. The Gauntlet (module) - Wikipedia

    en.wikipedia.org/wiki/The_Gauntlet_(module)

    The Gauntlet is an adventure module for the Dungeons & Dragons fantasy role-playing game, set in the World of Greyhawk campaign setting. [1] Plot summary

  7. Category:Greyhawk modules - Wikipedia

    en.wikipedia.org/wiki/Category:Greyhawk_modules

    This is the category of modules or adventures taking place in, or featuring characters of, the World of Greyhawk campaign setting for the Dungeons & Dragons role-playing game. This is a subcategory of the general category for Dungeons & Dragons modules. It contains adventures either written specifically for Greyhawk, or written to be used in ...

  8. Beyond the Crystal Cave - Wikipedia

    en.wikipedia.org/wiki/Beyond_the_Crystal_Cave

    Beyond the Crystal Cave is a Dungeons & Dragons module set in the World of Greyhawk campaign setting.It is unusual among Dungeons & Dragons modules in that it encourages a non-violent approach (mainly parleying and true role-playing tactics) to achieving the module's goals.

  9. List of Greyhawk deities - Wikipedia

    en.wikipedia.org/wiki/List_of_Greyhawk_deities

    In the World of Greyhawk campaign setting for the Dungeons & Dragons role-playing game, Telchur is the Oeridian god of Winter, Cold, and the North Wind. His symbol is a leafless tree in a field of snow. Telchur was first detailed for the Dungeons & Dragons game in the World of Greyhawk Fantasy Game Setting (1983), by Gary Gygax. [27]