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The title is a Kinect motion-sensing based title for the Xbox 360 and was released via the Xbox Live Arcade service on February 1, 2012. Happy Action Theater is based on an idea that Double Fine's founder, Tim Schafer , had on devising a game that Lily, his two-year-old daughter (at the time), could play with.
Kinect Adventures! is a sports video game released by Microsoft Game Studios for the Xbox 360. Released in 2010, it is a collection of five adventure and sports minigames and was developed by Good Science Studio, a subsidiary of Microsoft Game Studios. The game utilizes the Kinect motion camera and was offered as a pack-in game with the ...
Upload file; Search. ... This category includes articles on video games for the Microsoft Xbox 360 or Xbox One video game consoles ... Pages in category "Kinect games"
Raving Rabbids: Alive & Kicking, also known as simply Rabbids: Alive & Kicking, as The Lapins Crétins: Partent en Live in France and as Rabbids: Fuori di schermo in Italy, is an Xbox 360 Kinect party video game developed by Ubisoft Paris and Ubisoft Milan [1] and published on December 26, 2011 in Australia, February 10, 2012 in Europe and March 20, 2012 in North America for the Xbox 360. [2]
The game requires the use of Microsoft's Kinect peripheral and was a Kinect launch title in November 2010. [2] Sonic Free Riders is the seventh racing game in the Sonic the Hedgehog series, and the third entry in the Sonic Riders trilogy. It is a direct sequel to Sonic Riders: Zero Gravity.
Rise of Nightmares, known in Japan as Rise of Nightmare (ライズ オブ ナイトメア, Raizu obu Naitomea), is a survival horror video game developed and published by Sega for the Xbox 360. The game was revealed at the 2010 Tokyo Game Show, and is designed specifically for Kinect. [1] It was the first M-rated game to be released for the Kinect.
Fable: The Journey is an action role-playing on rails video game, the fifth in the Fable series. It was developed by Lionhead Studios and published by Microsoft Studios for Xbox 360, as a Kinect title. First announced at the 2011 Electronic Entertainment Expo, the game is a standalone title
The game is controlled using the Xbox 360 controller, unlike its predecessor, Kinect Joy Ride, which utilized the Kinect peripheral. The player's avatar is used as the race driver, whilst computer-controlled characters have system generated avatars that are created randomly.
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